#[repr(C)]pub struct godot_pluginscript_script_desc {
pub init: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_path: *const godot_string, p_source: *const godot_string, r_error: *mut godot_error) -> godot_pluginscript_script_manifest>,
pub finish: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_script_data)>,
pub instance_desc: godot_pluginscript_instance_desc,
}Fields§
§init: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_language_data, p_path: *const godot_string, p_source: *const godot_string, r_error: *mut godot_error) -> godot_pluginscript_script_manifest>§finish: Option<unsafe extern "C" fn(p_data: *mut godot_pluginscript_script_data)>§instance_desc: godot_pluginscript_instance_descTrait Implementations§
source§impl Clone for godot_pluginscript_script_desc
impl Clone for godot_pluginscript_script_desc
source§fn clone(&self) -> godot_pluginscript_script_desc
fn clone(&self) -> godot_pluginscript_script_desc
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Default for godot_pluginscript_script_desc
impl Default for godot_pluginscript_script_desc
source§fn default() -> godot_pluginscript_script_desc
fn default() -> godot_pluginscript_script_desc
Returns the “default value” for a type. Read more