#[repr(C)]pub struct godot_instance_binding_functions {
pub alloc_instance_binding_data: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: *const c_void, arg3: *mut godot_object) -> *mut c_void>,
pub free_instance_binding_data: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: *mut c_void)>,
pub refcount_incremented_instance_binding: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: *mut godot_object)>,
pub refcount_decremented_instance_binding: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: *mut godot_object) -> bool>,
pub data: *mut c_void,
pub free_func: Option<unsafe extern "C" fn(arg1: *mut c_void)>,
}Fields§
§alloc_instance_binding_data: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: *const c_void, arg3: *mut godot_object) -> *mut c_void>§free_instance_binding_data: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: *mut c_void)>§refcount_incremented_instance_binding: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: *mut godot_object)>§refcount_decremented_instance_binding: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: *mut godot_object) -> bool>§data: *mut c_void§free_func: Option<unsafe extern "C" fn(arg1: *mut c_void)>Trait Implementations§
source§impl Clone for godot_instance_binding_functions
impl Clone for godot_instance_binding_functions
source§fn clone(&self) -> godot_instance_binding_functions
fn clone(&self) -> godot_instance_binding_functions
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more