#[repr(C)]
pub struct godot_gdnative_ext_net_api_struct { pub type_: c_uint, pub version: godot_gdnative_api_version, pub next: *const godot_gdnative_api_struct, pub godot_net_bind_stream_peer: Option<unsafe extern "C" fn(p_obj: *mut godot_object, p_interface: *const godot_net_stream_peer)>, pub godot_net_bind_packet_peer: Option<unsafe extern "C" fn(p_obj: *mut godot_object, p_interface: *const godot_net_packet_peer)>, pub godot_net_bind_multiplayer_peer: Option<unsafe extern "C" fn(p_obj: *mut godot_object, p_interface: *const godot_net_multiplayer_peer)>, }

Fields§

§type_: c_uint§version: godot_gdnative_api_version§next: *const godot_gdnative_api_struct§godot_net_bind_stream_peer: Option<unsafe extern "C" fn(p_obj: *mut godot_object, p_interface: *const godot_net_stream_peer)>§godot_net_bind_packet_peer: Option<unsafe extern "C" fn(p_obj: *mut godot_object, p_interface: *const godot_net_packet_peer)>§godot_net_bind_multiplayer_peer: Option<unsafe extern "C" fn(p_obj: *mut godot_object, p_interface: *const godot_net_multiplayer_peer)>

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.