#[repr(C)]
pub struct godot_net_multiplayer_peer {
Show 17 fields pub version: godot_gdnative_api_version, pub data: *mut godot_object, pub get_packet: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: *mut *const u8, arg3: *mut c_int) -> godot_error>, pub put_packet: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: *const u8, arg3: c_int) -> godot_error>, pub get_available_packet_count: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_int>, pub get_max_packet_size: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_int>, pub set_transfer_mode: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_int)>, pub get_transfer_mode: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_int>, pub set_target_peer: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_int)>, pub get_packet_peer: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_int>, pub is_server: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_bool>, pub poll: Option<unsafe extern "C" fn(arg1: *mut c_void)>, pub get_unique_id: Option<unsafe extern "C" fn(arg1: *const c_void) -> i32>, pub set_refuse_new_connections: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_bool)>, pub is_refusing_new_connections: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_bool>, pub get_connection_status: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_int>, pub next: *mut c_void,
}

Fields

version: godot_gdnative_api_versiondata: *mut godot_objectget_packet: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: *mut *const u8, arg3: *mut c_int) -> godot_error>put_packet: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: *const u8, arg3: c_int) -> godot_error>get_available_packet_count: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_int>get_max_packet_size: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_int>set_transfer_mode: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_int)>get_transfer_mode: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_int>set_target_peer: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_int)>get_packet_peer: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_int>is_server: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_bool>poll: Option<unsafe extern "C" fn(arg1: *mut c_void)>get_unique_id: Option<unsafe extern "C" fn(arg1: *const c_void) -> i32>set_refuse_new_connections: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_bool)>is_refusing_new_connections: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_bool>get_connection_status: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_int>next: *mut c_void

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