#[repr(C)]
pub struct godot_gdnative_ext_nativescript_api_struct { pub type_: c_uint, pub version: godot_gdnative_api_version, pub next: *const godot_gdnative_api_struct, pub godot_nativescript_register_class: Option<unsafe extern "C" fn(p_gdnative_handle: *mut c_void, p_name: *const c_char, p_base: *const c_char, p_create_func: godot_instance_create_func, p_destroy_func: godot_instance_destroy_func)>, pub godot_nativescript_register_tool_class: Option<unsafe extern "C" fn(p_gdnative_handle: *mut c_void, p_name: *const c_char, p_base: *const c_char, p_create_func: godot_instance_create_func, p_destroy_func: godot_instance_destroy_func)>, pub godot_nativescript_register_method: Option<unsafe extern "C" fn(p_gdnative_handle: *mut c_void, p_name: *const c_char, p_function_name: *const c_char, p_attr: godot_method_attributes, p_method: godot_instance_method)>, pub godot_nativescript_register_property: Option<unsafe extern "C" fn(p_gdnative_handle: *mut c_void, p_name: *const c_char, p_path: *const c_char, p_attr: *mut godot_property_attributes, p_set_func: godot_property_set_func, p_get_func: godot_property_get_func)>, pub godot_nativescript_register_signal: Option<unsafe extern "C" fn(p_gdnative_handle: *mut c_void, p_name: *const c_char, p_signal: *const godot_signal)>, pub godot_nativescript_get_userdata: Option<unsafe extern "C" fn(p_instance: *mut godot_object) -> *mut c_void>, }

Fields

type_: c_uintversion: godot_gdnative_api_versionnext: *const godot_gdnative_api_structgodot_nativescript_register_class: Option<unsafe extern "C" fn(p_gdnative_handle: *mut c_void, p_name: *const c_char, p_base: *const c_char, p_create_func: godot_instance_create_func, p_destroy_func: godot_instance_destroy_func)>godot_nativescript_register_tool_class: Option<unsafe extern "C" fn(p_gdnative_handle: *mut c_void, p_name: *const c_char, p_base: *const c_char, p_create_func: godot_instance_create_func, p_destroy_func: godot_instance_destroy_func)>godot_nativescript_register_method: Option<unsafe extern "C" fn(p_gdnative_handle: *mut c_void, p_name: *const c_char, p_function_name: *const c_char, p_attr: godot_method_attributes, p_method: godot_instance_method)>godot_nativescript_register_property: Option<unsafe extern "C" fn(p_gdnative_handle: *mut c_void, p_name: *const c_char, p_path: *const c_char, p_attr: *mut godot_property_attributes, p_set_func: godot_property_set_func, p_get_func: godot_property_get_func)>godot_nativescript_register_signal: Option<unsafe extern "C" fn(p_gdnative_handle: *mut c_void, p_name: *const c_char, p_signal: *const godot_signal)>godot_nativescript_get_userdata: Option<unsafe extern "C" fn(p_instance: *mut godot_object) -> *mut c_void>

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