#[repr(C)]
pub struct godot_arvr_interface_gdnative {
Show 19 fields pub version: godot_gdnative_api_version, pub constructor: Option<unsafe extern "C" fn(arg1: *mut godot_object) -> *mut c_void>, pub destructor: Option<unsafe extern "C" fn(arg1: *mut c_void)>, pub get_name: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_string>, pub get_capabilities: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_int>, pub get_anchor_detection_is_enabled: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_bool>, pub set_anchor_detection_is_enabled: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_bool)>, pub is_stereo: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_bool>, pub is_initialized: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_bool>, pub initialize: Option<unsafe extern "C" fn(arg1: *mut c_void) -> godot_bool>, pub uninitialize: Option<unsafe extern "C" fn(arg1: *mut c_void)>, pub get_render_targetsize: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_vector2>, pub get_transform_for_eye: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_int, arg3: *mut godot_transform) -> godot_transform>, pub fill_projection_for_eye: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: *mut godot_real, arg3: godot_int, arg4: godot_real, arg5: godot_real, arg6: godot_real)>, pub commit_for_eye: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_int, arg3: *mut godot_rid, arg4: *mut godot_rect2)>, pub process: Option<unsafe extern "C" fn(arg1: *mut c_void)>, pub get_external_texture_for_eye: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_int) -> godot_int>, pub notification: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_int)>, pub get_camera_feed_id: Option<unsafe extern "C" fn(arg1: *mut c_void) -> godot_int>,
}

Fields

version: godot_gdnative_api_versionconstructor: Option<unsafe extern "C" fn(arg1: *mut godot_object) -> *mut c_void>destructor: Option<unsafe extern "C" fn(arg1: *mut c_void)>get_name: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_string>get_capabilities: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_int>get_anchor_detection_is_enabled: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_bool>set_anchor_detection_is_enabled: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_bool)>is_stereo: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_bool>is_initialized: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_bool>initialize: Option<unsafe extern "C" fn(arg1: *mut c_void) -> godot_bool>uninitialize: Option<unsafe extern "C" fn(arg1: *mut c_void)>get_render_targetsize: Option<unsafe extern "C" fn(arg1: *const c_void) -> godot_vector2>get_transform_for_eye: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_int, arg3: *mut godot_transform) -> godot_transform>fill_projection_for_eye: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: *mut godot_real, arg3: godot_int, arg4: godot_real, arg5: godot_real, arg6: godot_real)>commit_for_eye: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_int, arg3: *mut godot_rid, arg4: *mut godot_rect2)>process: Option<unsafe extern "C" fn(arg1: *mut c_void)>get_external_texture_for_eye: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_int) -> godot_int>notification: Option<unsafe extern "C" fn(arg1: *mut c_void, arg2: godot_int)>get_camera_feed_id: Option<unsafe extern "C" fn(arg1: *mut c_void) -> godot_int>

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.