[−][src]Struct gdnative_physics::PhysicsDirectSpaceState
core class PhysicsDirectSpaceState
inherits Object
(unsafe).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Feature flag
This type is behind the gdnative crate's physics
feature flag.
Class hierarchy
PhysicsDirectSpaceState inherits methods from:
Methods
impl PhysicsDirectSpaceState
[src]
pub unsafe fn intersect_ray(
&mut self,
from: Vector3,
to: Vector3,
exclude: VariantArray,
collision_layer: i64
) -> Dictionary
[src]
&mut self,
from: Vector3,
to: Vector3,
exclude: VariantArray,
collision_layer: i64
) -> Dictionary
pub unsafe fn intersect_shape(
&mut self,
shape: Option<PhysicsShapeQueryParameters>,
max_results: i64
) -> VariantArray
[src]
&mut self,
shape: Option<PhysicsShapeQueryParameters>,
max_results: i64
) -> VariantArray
pub unsafe fn cast_motion(
&mut self,
shape: Option<PhysicsShapeQueryParameters>,
motion: Vector3
) -> VariantArray
[src]
&mut self,
shape: Option<PhysicsShapeQueryParameters>,
motion: Vector3
) -> VariantArray
pub unsafe fn collide_shape(
&mut self,
shape: Option<PhysicsShapeQueryParameters>,
max_results: i64
) -> VariantArray
[src]
&mut self,
shape: Option<PhysicsShapeQueryParameters>,
max_results: i64
) -> VariantArray
pub unsafe fn get_rest_info(
&mut self,
shape: Option<PhysicsShapeQueryParameters>
) -> Dictionary
[src]
&mut self,
shape: Option<PhysicsShapeQueryParameters>
) -> Dictionary
pub unsafe fn _notification(&mut self, what: i64)
[src]
Inherited from Object.
pub unsafe fn _set(&mut self, property: GodotString, value: Variant) -> bool
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Inherited from Object.
pub unsafe fn _get(&mut self, property: GodotString) -> Variant
[src]
Inherited from Object.
pub unsafe fn _get_property_list(&mut self) -> VariantArray
[src]
Inherited from Object.
pub unsafe fn _init(&mut self)
[src]
Inherited from Object.
pub unsafe fn get_class(&self) -> GodotString
[src]
Inherited from Object.
pub unsafe fn is_class(&self, _type: GodotString) -> bool
[src]
Inherited from Object.
pub unsafe fn set(&mut self, property: GodotString, value: Variant)
[src]
Inherited from Object.
pub unsafe fn get(&self, property: GodotString) -> Variant
[src]
Inherited from Object.
pub unsafe fn set_indexed(&mut self, property: NodePath, value: Variant)
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Inherited from Object.
pub unsafe fn get_indexed(&self, property: NodePath) -> Variant
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Inherited from Object.
pub unsafe fn get_property_list(&self) -> VariantArray
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Inherited from Object.
pub unsafe fn get_method_list(&self) -> VariantArray
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Inherited from Object.
pub unsafe fn notification(&mut self, what: i64, reversed: bool)
[src]
Inherited from Object.
pub unsafe fn get_instance_id(&self) -> i64
[src]
Inherited from Object.
pub unsafe fn set_script(&mut self, script: Option<Reference>)
[src]
Inherited from Object.
pub unsafe fn get_script(&self) -> Option<Reference>
[src]
Inherited from Object.
pub unsafe fn set_meta(&mut self, name: GodotString, value: Variant)
[src]
Inherited from Object.
pub unsafe fn get_meta(&self, name: GodotString) -> Variant
[src]
Inherited from Object.
pub unsafe fn has_meta(&self, name: GodotString) -> bool
[src]
Inherited from Object.
pub unsafe fn get_meta_list(&self) -> StringArray
[src]
Inherited from Object.
pub unsafe fn add_user_signal(
&mut self,
signal: GodotString,
arguments: VariantArray
)
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&mut self,
signal: GodotString,
arguments: VariantArray
)
Inherited from Object.
pub unsafe fn has_user_signal(&self, signal: GodotString) -> bool
[src]
Inherited from Object.
pub unsafe fn emit_signal(
&mut self,
signal: GodotString,
varargs: &[Variant]
) -> Variant
[src]
&mut self,
signal: GodotString,
varargs: &[Variant]
) -> Variant
Inherited from Object.
pub unsafe fn call(
&mut self,
method: GodotString,
varargs: &[Variant]
) -> Variant
[src]
&mut self,
method: GodotString,
varargs: &[Variant]
) -> Variant
Inherited from Object.
pub unsafe fn call_deferred(
&mut self,
method: GodotString,
varargs: &[Variant]
) -> Variant
[src]
&mut self,
method: GodotString,
varargs: &[Variant]
) -> Variant
Inherited from Object.
pub unsafe fn callv(
&mut self,
method: GodotString,
arg_array: VariantArray
) -> Variant
[src]
&mut self,
method: GodotString,
arg_array: VariantArray
) -> Variant
Inherited from Object.
pub unsafe fn has_method(&self, method: GodotString) -> bool
[src]
Inherited from Object.
pub unsafe fn get_signal_list(&self) -> VariantArray
[src]
Inherited from Object.
pub unsafe fn get_signal_connection_list(
&self,
signal: GodotString
) -> VariantArray
[src]
&self,
signal: GodotString
) -> VariantArray
Inherited from Object.
pub unsafe fn get_incoming_connections(&self) -> VariantArray
[src]
Inherited from Object.
pub unsafe fn connect(
&mut self,
signal: GodotString,
target: Option<Object>,
method: GodotString,
binds: VariantArray,
flags: i64
) -> GodotResult
[src]
&mut self,
signal: GodotString,
target: Option<Object>,
method: GodotString,
binds: VariantArray,
flags: i64
) -> GodotResult
Inherited from Object.
pub unsafe fn disconnect(
&mut self,
signal: GodotString,
target: Option<Object>,
method: GodotString
)
[src]
&mut self,
signal: GodotString,
target: Option<Object>,
method: GodotString
)
Inherited from Object.
pub unsafe fn is_connected(
&self,
signal: GodotString,
target: Option<Object>,
method: GodotString
) -> bool
[src]
&self,
signal: GodotString,
target: Option<Object>,
method: GodotString
) -> bool
Inherited from Object.
pub unsafe fn set_block_signals(&mut self, enable: bool)
[src]
Inherited from Object.
pub unsafe fn is_blocking_signals(&self) -> bool
[src]
Inherited from Object.
pub unsafe fn property_list_changed_notify(&mut self)
[src]
Inherited from Object.
pub unsafe fn set_message_translation(&mut self, enable: bool)
[src]
Inherited from Object.
pub unsafe fn can_translate_messages(&self) -> bool
[src]
Inherited from Object.
pub unsafe fn tr(&self, message: GodotString) -> GodotString
[src]
Inherited from Object.
pub unsafe fn is_queued_for_deletion(&self) -> bool
[src]
Inherited from Object.
pub unsafe fn to_object(&self) -> Object
[src]
Up-cast.
pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>
[src]
Generic dynamic cast.
Trait Implementations
impl Clone for PhysicsDirectSpaceState
[src]
fn clone(&self) -> PhysicsDirectSpaceState
[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for PhysicsDirectSpaceState
[src]
impl Debug for PhysicsDirectSpaceState
[src]
impl GodotObject for PhysicsDirectSpaceState
[src]
fn class_name() -> &'static str
[src]
unsafe fn from_sys(obj: *mut godot_object) -> Self
[src]
unsafe fn to_sys(&self) -> *mut godot_object
[src]
impl ToVariant for PhysicsDirectSpaceState
[src]
fn to_variant(&self) -> Variant
[src]
fn from_variant(variant: &Variant) -> Option<Self>
[src]
Auto Trait Implementations
impl RefUnwindSafe for PhysicsDirectSpaceState
impl !Send for PhysicsDirectSpaceState
impl !Sync for PhysicsDirectSpaceState
impl Unpin for PhysicsDirectSpaceState
impl UnwindSafe for PhysicsDirectSpaceState
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
[src]
fn clone_into(&self, target: &mut T)
[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,