#[repr(u32)]pub enum PhysicsServerBodyState {
Transform = 0,
LinearVelocity = 1,
AngularVelocity = 2,
Sleeping = 3,
CanSleep = 4,
}Variants§
Trait Implementations§
Source§impl Clone for PhysicsServerBodyState
impl Clone for PhysicsServerBodyState
Source§fn clone(&self) -> PhysicsServerBodyState
fn clone(&self) -> PhysicsServerBodyState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PhysicsServerBodyState
impl Debug for PhysicsServerBodyState
Source§impl Hash for PhysicsServerBodyState
impl Hash for PhysicsServerBodyState
Source§impl PartialEq for PhysicsServerBodyState
impl PartialEq for PhysicsServerBodyState
impl Copy for PhysicsServerBodyState
impl Eq for PhysicsServerBodyState
impl StructuralPartialEq for PhysicsServerBodyState
Auto Trait Implementations§
impl Freeze for PhysicsServerBodyState
impl RefUnwindSafe for PhysicsServerBodyState
impl Send for PhysicsServerBodyState
impl Sync for PhysicsServerBodyState
impl Unpin for PhysicsServerBodyState
impl UnwindSafe for PhysicsServerBodyState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more