#[repr(u32)]pub enum Physics2DServerAreaBodyStatus {
AreaBodyAdded = 0,
AreaBodyRemoved = 1,
}Variants§
Trait Implementations§
Source§impl Clone for Physics2DServerAreaBodyStatus
impl Clone for Physics2DServerAreaBodyStatus
Source§fn clone(&self) -> Physics2DServerAreaBodyStatus
fn clone(&self) -> Physics2DServerAreaBodyStatus
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Hash for Physics2DServerAreaBodyStatus
impl Hash for Physics2DServerAreaBodyStatus
Source§impl PartialEq for Physics2DServerAreaBodyStatus
impl PartialEq for Physics2DServerAreaBodyStatus
Source§fn eq(&self, other: &Physics2DServerAreaBodyStatus) -> bool
fn eq(&self, other: &Physics2DServerAreaBodyStatus) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for Physics2DServerAreaBodyStatus
impl Eq for Physics2DServerAreaBodyStatus
impl StructuralPartialEq for Physics2DServerAreaBodyStatus
Auto Trait Implementations§
impl Freeze for Physics2DServerAreaBodyStatus
impl RefUnwindSafe for Physics2DServerAreaBodyStatus
impl Send for Physics2DServerAreaBodyStatus
impl Sync for Physics2DServerAreaBodyStatus
impl Unpin for Physics2DServerAreaBodyStatus
impl UnwindSafe for Physics2DServerAreaBodyStatus
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more