Struct gdnative_physics::StaticBody2D[][src]

pub struct StaticBody2D { /* fields omitted */ }

core class StaticBody2D inherits PhysicsBody2D (unsafe).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

Non reference counted objects such as the ones of this type are usually owned by the engine.

StaticBody2D is an unsafe pointer, and all of its methods are unsafe.

In the cases where Rust code owns an object of this type, for example if the object was just created on the Rust side and not passed to the engine yet, ownership should be either given to the engine or the object must be manually destroyed using StaticBody2D::free.

Feature flag

This type is behind the gdnative crate's physics feature flag.

Class hierarchy

StaticBody2D inherits methods from:

Methods

impl StaticBody2D
[src]

Constructor.

Because this type is not reference counted, the lifetime of the returned object is not automatically managed. Immediately after creation, the object is owned by the caller, and can be passed to the engine (in which case the engine will be responsible for destroying the object) or destroyed manually using StaticBody2D::free.

Manually deallocate the object.

Inherited from PhysicsBody2D.

Inherited from PhysicsBody2D.

Inherited from PhysicsBody2D.

Inherited from PhysicsBody2D.

Inherited from PhysicsBody2D.

Inherited from PhysicsBody2D.

Inherited from PhysicsBody2D.

Inherited from PhysicsBody2D.

Inherited from PhysicsBody2D.

Inherited from PhysicsBody2D.

Inherited from PhysicsBody2D.

Inherited from PhysicsBody2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from CollisionObject2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

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Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from Node2D.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

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Inherited from CanvasItem.

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Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from CanvasItem.

Inherited from Node.

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Inherited from Object.

Inherited from Object.

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Inherited from Object.

Inherited from Object.

Inherited from Object.

Up-cast.

Up-cast.

Up-cast.

Up-cast.

Up-cast.

Up-cast.

Generic dynamic cast.

Trait Implementations

impl Copy for StaticBody2D
[src]

impl Clone for StaticBody2D
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for StaticBody2D
[src]

Formats the value using the given formatter. Read more

impl GodotObject for StaticBody2D
[src]

impl ToVariant for StaticBody2D
[src]

impl Free for StaticBody2D
[src]

impl QueueFree for StaticBody2D
[src]

Auto Trait Implementations

impl !Send for StaticBody2D

impl !Sync for StaticBody2D