Enum gdnative_physics::PhysicsServerBodyMode [−][src]
#[repr(u32)]pub enum PhysicsServerBodyMode { ModeStatic, ModeKinematic, ModeRigid, ModeSoft, ModeCharacter, }
Variants
ModeStaticModeKinematicModeRigidModeSoftModeCharacter
Trait Implementations
impl Copy for PhysicsServerBodyMode[src]
impl Copy for PhysicsServerBodyModeimpl Clone for PhysicsServerBodyMode[src]
impl Clone for PhysicsServerBodyModefn clone(&self) -> PhysicsServerBodyMode[src]
fn clone(&self) -> PhysicsServerBodyModeReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl Debug for PhysicsServerBodyMode[src]
impl Debug for PhysicsServerBodyModefn fmt(&self, f: &mut Formatter) -> Result[src]
fn fmt(&self, f: &mut Formatter) -> ResultFormats the value using the given formatter. Read more
impl PartialEq for PhysicsServerBodyMode[src]
impl PartialEq for PhysicsServerBodyModefn eq(&self, other: &PhysicsServerBodyMode) -> bool[src]
fn eq(&self, other: &PhysicsServerBodyMode) -> boolThis method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, other: &Rhs) -> bool1.0.0[src]
fn ne(&self, other: &Rhs) -> bool1.0.0
[src]This method tests for !=.
impl Eq for PhysicsServerBodyMode[src]
impl Eq for PhysicsServerBodyModeimpl Hash for PhysicsServerBodyMode[src]
impl Hash for PhysicsServerBodyModeAuto Trait Implementations
impl Send for PhysicsServerBodyMode
impl Send for PhysicsServerBodyModeimpl Sync for PhysicsServerBodyMode
impl Sync for PhysicsServerBodyMode