Enum gdnative_physics::Physics2DServerAreaBodyStatus [−][src]
#[repr(u32)]pub enum Physics2DServerAreaBodyStatus { AreaBodyAdded, AreaBodyRemoved, }
Variants
AreaBodyAddedAreaBodyRemoved
Trait Implementations
impl Copy for Physics2DServerAreaBodyStatus[src]
impl Copy for Physics2DServerAreaBodyStatusimpl Clone for Physics2DServerAreaBodyStatus[src]
impl Clone for Physics2DServerAreaBodyStatusfn clone(&self) -> Physics2DServerAreaBodyStatus[src]
fn clone(&self) -> Physics2DServerAreaBodyStatusReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl Debug for Physics2DServerAreaBodyStatus[src]
impl Debug for Physics2DServerAreaBodyStatusfn fmt(&self, f: &mut Formatter) -> Result[src]
fn fmt(&self, f: &mut Formatter) -> ResultFormats the value using the given formatter. Read more
impl PartialEq for Physics2DServerAreaBodyStatus[src]
impl PartialEq for Physics2DServerAreaBodyStatusfn eq(&self, other: &Physics2DServerAreaBodyStatus) -> bool[src]
fn eq(&self, other: &Physics2DServerAreaBodyStatus) -> boolThis method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, other: &Rhs) -> bool1.0.0[src]
fn ne(&self, other: &Rhs) -> bool1.0.0
[src]This method tests for !=.
impl Eq for Physics2DServerAreaBodyStatus[src]
impl Eq for Physics2DServerAreaBodyStatusimpl Hash for Physics2DServerAreaBodyStatus[src]
impl Hash for Physics2DServerAreaBodyStatusAuto Trait Implementations
impl Send for Physics2DServerAreaBodyStatus
impl Send for Physics2DServerAreaBodyStatusimpl Sync for Physics2DServerAreaBodyStatus
impl Sync for Physics2DServerAreaBodyStatus