Struct gdnative_physics::common::MultiplayerAPI[][src]

pub struct MultiplayerAPI { /* fields omitted */ }

core class MultiplayerAPI inherits Reference (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Feature flag

This type is behind the gdnative crate's common feature flag.

Class hierarchy

MultiplayerAPI inherits methods from:

Methods

impl MultiplayerAPI
[src]

Creates a new reference to the same reference-counted object.

Inherited from Reference.

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Up-cast.

Up-cast.

Generic dynamic cast.

Trait Implementations

impl GodotObject for MultiplayerAPI
[src]

impl ToVariant for MultiplayerAPI
[src]

impl Debug for MultiplayerAPI
[src]

Formats the value using the given formatter. Read more

impl Drop for MultiplayerAPI
[src]

Executes the destructor for this type. Read more

Auto Trait Implementations