#[repr(u32)]pub enum NetworkedMultiplayerENetCompressionMode {
CompressNone = 0,
CompressRangeCoder = 1,
CompressFastlz = 2,
CompressZlib = 3,
CompressZstd = 4,
}
Variants§
Trait Implementations§
Source§impl Clone for NetworkedMultiplayerENetCompressionMode
impl Clone for NetworkedMultiplayerENetCompressionMode
Source§fn clone(&self) -> NetworkedMultiplayerENetCompressionMode
fn clone(&self) -> NetworkedMultiplayerENetCompressionMode
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl PartialEq for NetworkedMultiplayerENetCompressionMode
impl PartialEq for NetworkedMultiplayerENetCompressionMode
Source§fn eq(&self, other: &NetworkedMultiplayerENetCompressionMode) -> bool
fn eq(&self, other: &NetworkedMultiplayerENetCompressionMode) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.impl Copy for NetworkedMultiplayerENetCompressionMode
impl Eq for NetworkedMultiplayerENetCompressionMode
impl StructuralPartialEq for NetworkedMultiplayerENetCompressionMode
Auto Trait Implementations§
impl Freeze for NetworkedMultiplayerENetCompressionMode
impl RefUnwindSafe for NetworkedMultiplayerENetCompressionMode
impl Send for NetworkedMultiplayerENetCompressionMode
impl Sync for NetworkedMultiplayerENetCompressionMode
impl Unpin for NetworkedMultiplayerENetCompressionMode
impl UnwindSafe for NetworkedMultiplayerENetCompressionMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more