#[repr(u32)]pub enum VisualShaderNodeVectorOpOperator {
OpAdd = 0,
OpSub = 1,
OpMul = 2,
OpDiv = 3,
OpMod = 4,
OpPow = 5,
OpMax = 6,
OpMin = 7,
OpCross = 8,
}
Variants§
Trait Implementations§
Source§impl Clone for VisualShaderNodeVectorOpOperator
impl Clone for VisualShaderNodeVectorOpOperator
Source§fn clone(&self) -> VisualShaderNodeVectorOpOperator
fn clone(&self) -> VisualShaderNodeVectorOpOperator
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl PartialEq for VisualShaderNodeVectorOpOperator
impl PartialEq for VisualShaderNodeVectorOpOperator
Source§fn eq(&self, other: &VisualShaderNodeVectorOpOperator) -> bool
fn eq(&self, other: &VisualShaderNodeVectorOpOperator) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.impl Copy for VisualShaderNodeVectorOpOperator
impl Eq for VisualShaderNodeVectorOpOperator
impl StructuralPartialEq for VisualShaderNodeVectorOpOperator
Auto Trait Implementations§
impl Freeze for VisualShaderNodeVectorOpOperator
impl RefUnwindSafe for VisualShaderNodeVectorOpOperator
impl Send for VisualShaderNodeVectorOpOperator
impl Sync for VisualShaderNodeVectorOpOperator
impl Unpin for VisualShaderNodeVectorOpOperator
impl UnwindSafe for VisualShaderNodeVectorOpOperator
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more