#[repr(u32)]pub enum VisualShaderNodeTransformVecMultOperator {
OpAxB = 0,
OpBxA = 1,
Op3x3AxB = 2,
Op3x3BxA = 3,
}
Variants§
Trait Implementations§
Source§impl Clone for VisualShaderNodeTransformVecMultOperator
impl Clone for VisualShaderNodeTransformVecMultOperator
Source§fn clone(&self) -> VisualShaderNodeTransformVecMultOperator
fn clone(&self) -> VisualShaderNodeTransformVecMultOperator
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl PartialEq for VisualShaderNodeTransformVecMultOperator
impl PartialEq for VisualShaderNodeTransformVecMultOperator
Source§fn eq(&self, other: &VisualShaderNodeTransformVecMultOperator) -> bool
fn eq(&self, other: &VisualShaderNodeTransformVecMultOperator) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.impl Copy for VisualShaderNodeTransformVecMultOperator
impl Eq for VisualShaderNodeTransformVecMultOperator
impl StructuralPartialEq for VisualShaderNodeTransformVecMultOperator
Auto Trait Implementations§
impl Freeze for VisualShaderNodeTransformVecMultOperator
impl RefUnwindSafe for VisualShaderNodeTransformVecMultOperator
impl Send for VisualShaderNodeTransformVecMultOperator
impl Sync for VisualShaderNodeTransformVecMultOperator
impl Unpin for VisualShaderNodeTransformVecMultOperator
impl UnwindSafe for VisualShaderNodeTransformVecMultOperator
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more