[][src]Enum gdnative_graphics::VisualShaderNodeScalarFuncFunction

#[repr(u32)]
pub enum VisualShaderNodeScalarFuncFunction {
    FuncSin,
    FuncCos,
    FuncTan,
    FuncAsin,
    FuncAcos,
    FuncAtan,
    FuncSinh,
    FuncCosh,
    FuncTanh,
    FuncLog,
    FuncExp,
    FuncSqrt,
    FuncAbs,
    FuncSign,
    FuncFloor,
    FuncRound,
    FuncCeil,
    FuncFrac,
    FuncSaturate,
    FuncNegate,
}

Variants

FuncSin
FuncCos
FuncTan
FuncAsin
FuncAcos
FuncAtan
FuncSinh
FuncCosh
FuncTanh
FuncLog
FuncExp
FuncSqrt
FuncAbs
FuncSign
FuncFloor
FuncRound
FuncCeil
FuncFrac
FuncSaturate
FuncNegate

Trait Implementations

impl Clone for VisualShaderNodeScalarFuncFunction[src]

impl Copy for VisualShaderNodeScalarFuncFunction[src]

impl Debug for VisualShaderNodeScalarFuncFunction[src]

impl Eq for VisualShaderNodeScalarFuncFunction[src]

impl Hash for VisualShaderNodeScalarFuncFunction[src]

impl PartialEq<VisualShaderNodeScalarFuncFunction> for VisualShaderNodeScalarFuncFunction[src]

impl StructuralEq for VisualShaderNodeScalarFuncFunction[src]

impl StructuralPartialEq for VisualShaderNodeScalarFuncFunction[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.