#[repr(u32)]pub enum VisualServerShaderMode {
Spatial = 0,
CanvasItem = 1,
Particles = 2,
Max = 3,
}
Variants§
Trait Implementations§
Source§impl Clone for VisualServerShaderMode
impl Clone for VisualServerShaderMode
Source§fn clone(&self) -> VisualServerShaderMode
fn clone(&self) -> VisualServerShaderMode
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for VisualServerShaderMode
impl Debug for VisualServerShaderMode
Source§impl Hash for VisualServerShaderMode
impl Hash for VisualServerShaderMode
Source§impl PartialEq for VisualServerShaderMode
impl PartialEq for VisualServerShaderMode
impl Copy for VisualServerShaderMode
impl Eq for VisualServerShaderMode
impl StructuralPartialEq for VisualServerShaderMode
Auto Trait Implementations§
impl Freeze for VisualServerShaderMode
impl RefUnwindSafe for VisualServerShaderMode
impl Send for VisualServerShaderMode
impl Sync for VisualServerShaderMode
impl Unpin for VisualServerShaderMode
impl UnwindSafe for VisualServerShaderMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more