Struct gdnative_editor::EditorResourceConversionPlugin[][src]

pub struct EditorResourceConversionPlugin { /* fields omitted */ }

tools class EditorResourceConversionPlugin inherits Reference (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Feature flag

This type is behind the gdnative crate's editor feature flag.

Class hierarchy

EditorResourceConversionPlugin inherits methods from:

Tool

This class is used to interact with Godot's editor.

Methods

impl EditorResourceConversionPlugin
[src]

Creates a new reference to the same reference-counted object.

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Up-cast.

Up-cast.

Generic dynamic cast.

Trait Implementations

impl Debug for EditorResourceConversionPlugin
[src]

Formats the value using the given formatter. Read more

impl GodotObject for EditorResourceConversionPlugin
[src]

impl ToVariant for EditorResourceConversionPlugin
[src]

impl Drop for EditorResourceConversionPlugin
[src]

Executes the destructor for this type. Read more

Auto Trait Implementations