Struct gdnative_editor::EditorFileSystem[][src]

pub struct EditorFileSystem { /* fields omitted */ }

tools class EditorFileSystem inherits Node (unsafe).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Feature flag

This type is behind the gdnative crate's editor feature flag.

Class hierarchy

EditorFileSystem inherits methods from:

Tool

This class is used to interact with Godot's editor.

Methods

impl EditorFileSystem
[src]

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Up-cast.

Up-cast.

Generic dynamic cast.

Trait Implementations

impl Copy for EditorFileSystem
[src]

impl Clone for EditorFileSystem
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for EditorFileSystem
[src]

Formats the value using the given formatter. Read more

impl GodotObject for EditorFileSystem
[src]

impl ToVariant for EditorFileSystem
[src]

impl QueueFree for EditorFileSystem
[src]

Auto Trait Implementations