Trait NewRef

Source
pub trait NewRef {
    // Required method
    fn new_ref(&self) -> Self;
}
Expand description

A trait for incrementing the reference count to a Godot object.

Required Methods§

Source

fn new_ref(&self) -> Self

Creates a new reference to the underlying object.

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§