Struct gdnative_core::StringArray[][src]

pub struct StringArray(_);

A vector of GodotString that uses Godot's pool allocator.

Methods

impl StringArray
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Creates an empty StringArray.

Creates an array by trying to convert each variant.

See Variant::to_string_array.

Appends an element at the end of the array.

Appends a StringArray at the end of this array.

Insert a new GodotString at a given position in the array.

Inverts the order of the elements in the array.

Removes an element at the given offset.

Changes the size of the array, possibly removing elements or pushing default values.

Returns a copy of the element at the given offset.

Sets the value of the element at the given offset.

Returns the number of elements in the array.

Trait Implementations

impl Drop for StringArray
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Executes the destructor for this type. Read more

impl Default for StringArray
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Returns the "default value" for a type. Read more

impl ToVariant for StringArray
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Auto Trait Implementations

impl Send for StringArray

impl Sync for StringArray