Struct gdnative_core::init::InitializeInfo
source · pub struct InitializeInfo { /* private fields */ }
Expand description
Context for the godot_gdnative_init
callback.
Implementations§
source§impl InitializeInfo
impl InitializeInfo
sourcepub fn active_library_path(&self) -> &GodotString
pub fn active_library_path(&self) -> &GodotString
Returns a path to the library relative to the project.
Example: res://../../target/debug/libhello_world.dylib