#[repr(C)]pub struct godot_pluginscript_instance_desc {
pub init: Option<unsafe extern "C" fn(*mut c_void, *mut c_void) -> *mut c_void>,
pub finish: Option<unsafe extern "C" fn(*mut c_void)>,
pub set_prop: Option<unsafe extern "C" fn(*mut c_void, *const godot_string, *const godot_variant) -> bool>,
pub get_prop: Option<unsafe extern "C" fn(*mut c_void, *const godot_string, *mut godot_variant) -> bool>,
pub call_method: Option<unsafe extern "C" fn(*mut c_void, *const godot_string_name, *mut *const godot_variant, i32, *mut godot_variant_call_error) -> godot_variant>,
pub notification: Option<unsafe extern "C" fn(*mut c_void, i32)>,
pub get_rpc_mode: Option<unsafe extern "C" fn(*mut c_void, *const godot_string) -> u32>,
pub get_rset_mode: Option<unsafe extern "C" fn(*mut c_void, *const godot_string) -> u32>,
pub refcount_incremented: Option<unsafe extern "C" fn(*mut c_void)>,
pub refcount_decremented: Option<unsafe extern "C" fn(*mut c_void) -> bool>,
}
Fields§
§init: Option<unsafe extern "C" fn(*mut c_void, *mut c_void) -> *mut c_void>
§finish: Option<unsafe extern "C" fn(*mut c_void)>
§set_prop: Option<unsafe extern "C" fn(*mut c_void, *const godot_string, *const godot_variant) -> bool>
§get_prop: Option<unsafe extern "C" fn(*mut c_void, *const godot_string, *mut godot_variant) -> bool>
§call_method: Option<unsafe extern "C" fn(*mut c_void, *const godot_string_name, *mut *const godot_variant, i32, *mut godot_variant_call_error) -> godot_variant>
§notification: Option<unsafe extern "C" fn(*mut c_void, i32)>
§get_rpc_mode: Option<unsafe extern "C" fn(*mut c_void, *const godot_string) -> u32>
§get_rset_mode: Option<unsafe extern "C" fn(*mut c_void, *const godot_string) -> u32>
§refcount_incremented: Option<unsafe extern "C" fn(*mut c_void)>
§refcount_decremented: Option<unsafe extern "C" fn(*mut c_void) -> bool>
Trait Implementations§
Source§impl Clone for godot_pluginscript_instance_desc
impl Clone for godot_pluginscript_instance_desc
Source§fn clone(&self) -> godot_pluginscript_instance_desc
fn clone(&self) -> godot_pluginscript_instance_desc
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for godot_pluginscript_instance_desc
impl Default for godot_pluginscript_instance_desc
Source§fn default() -> godot_pluginscript_instance_desc
fn default() -> godot_pluginscript_instance_desc
Returns the “default value” for a type. Read more
impl Copy for godot_pluginscript_instance_desc
Auto Trait Implementations§
impl Freeze for godot_pluginscript_instance_desc
impl RefUnwindSafe for godot_pluginscript_instance_desc
impl Send for godot_pluginscript_instance_desc
impl Sync for godot_pluginscript_instance_desc
impl Unpin for godot_pluginscript_instance_desc
impl UnwindSafe for godot_pluginscript_instance_desc
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more