[][src]Struct gdnative_common::StringName

pub struct StringName(_);

Methods

impl StringName[src]

pub fn from_str<S>(s: S) where
    S: AsRef<str>, 
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pub fn from_c_str(s: &CStr) -> StringName[src]

pub fn from_godot_string(s: &GodotString) -> StringName[src]

pub fn get_hash(&self) -> u32[src]

pub fn get_name(&self) -> GodotString[src]

pub fn operator_less(&self, s: &StringName) -> bool[src]

Trait Implementations

impl Debug for StringName[src]

impl Drop for StringName[src]

impl Eq for StringName[src]

impl PartialEq<StringName> for StringName[src]

impl PartialOrd<StringName> for StringName[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.