#[repr(u32)]pub enum PackedSceneGenEditState {
Disabled = 0,
Instance = 1,
Main = 2,
}Variants§
Trait Implementations§
Source§impl Clone for PackedSceneGenEditState
impl Clone for PackedSceneGenEditState
Source§fn clone(&self) -> PackedSceneGenEditState
fn clone(&self) -> PackedSceneGenEditState
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for PackedSceneGenEditState
Source§impl Debug for PackedSceneGenEditState
impl Debug for PackedSceneGenEditState
impl Eq for PackedSceneGenEditState
Source§impl Hash for PackedSceneGenEditState
impl Hash for PackedSceneGenEditState
Source§impl PartialEq for PackedSceneGenEditState
impl PartialEq for PackedSceneGenEditState
Source§fn eq(&self, other: &PackedSceneGenEditState) -> bool
fn eq(&self, other: &PackedSceneGenEditState) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for PackedSceneGenEditState
Auto Trait Implementations§
impl Freeze for PackedSceneGenEditState
impl RefUnwindSafe for PackedSceneGenEditState
impl Send for PackedSceneGenEditState
impl Sync for PackedSceneGenEditState
impl Unpin for PackedSceneGenEditState
impl UnsafeUnpin for PackedSceneGenEditState
impl UnwindSafe for PackedSceneGenEditState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more