#[repr(C)]pub struct godot_variant_call_error {
pub error: u32,
pub argument: i32,
pub expected: u32,
}
Fields§
§error: u32
§argument: i32
§expected: u32
Trait Implementations§
Source§impl Clone for godot_variant_call_error
impl Clone for godot_variant_call_error
Source§fn clone(&self) -> godot_variant_call_error
fn clone(&self) -> godot_variant_call_error
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for godot_variant_call_error
impl Debug for godot_variant_call_error
Source§impl Default for godot_variant_call_error
impl Default for godot_variant_call_error
Source§fn default() -> godot_variant_call_error
fn default() -> godot_variant_call_error
Returns the “default value” for a type. Read more
impl Copy for godot_variant_call_error
Auto Trait Implementations§
impl Freeze for godot_variant_call_error
impl RefUnwindSafe for godot_variant_call_error
impl Send for godot_variant_call_error
impl Sync for godot_variant_call_error
impl Unpin for godot_variant_call_error
impl UnwindSafe for godot_variant_call_error
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more