#[repr(C)]pub struct HomogeneousVector<T, U> {
pub x: T,
pub y: T,
pub z: T,
pub w: T,
/* private fields */
}
Expand description
Homogeneous vector in 3D space.
Fields§
§x: T
§y: T
§z: T
§w: T
Implementations§
Source§impl<T, U> HomogeneousVector<T, U>
impl<T, U> HomogeneousVector<T, U>
Sourcepub fn new(x: T, y: T, z: T, w: T) -> HomogeneousVector<T, U>
pub fn new(x: T, y: T, z: T, w: T) -> HomogeneousVector<T, U>
Constructor taking scalar values directly.
Source§impl<T, U> HomogeneousVector<T, U>
impl<T, U> HomogeneousVector<T, U>
Sourcepub fn to_point2d(&self) -> Option<TypedPoint2D<T, U>>
pub fn to_point2d(&self) -> Option<TypedPoint2D<T, U>>
Convert into Cartesian 2D point.
Returns None if the point is on or behind the W=0 hemisphere.
Sourcepub fn to_point3d(&self) -> Option<TypedPoint3D<T, U>>
pub fn to_point3d(&self) -> Option<TypedPoint3D<T, U>>
Convert into Cartesian 3D point.
Returns None if the point is on or behind the W=0 hemisphere.
Trait Implementations§
Source§impl<T, U> Clone for HomogeneousVector<T, U>where
T: Clone,
impl<T, U> Clone for HomogeneousVector<T, U>where
T: Clone,
Source§fn clone(&self) -> HomogeneousVector<T, U>
fn clone(&self) -> HomogeneousVector<T, U>
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<T, U> Debug for HomogeneousVector<T, U>where
T: Debug,
impl<T, U> Debug for HomogeneousVector<T, U>where
T: Debug,
Source§impl<T, U> Display for HomogeneousVector<T, U>where
T: Display,
impl<T, U> Display for HomogeneousVector<T, U>where
T: Display,
Source§impl<T, U> From<TypedPoint2D<T, U>> for HomogeneousVector<T, U>
impl<T, U> From<TypedPoint2D<T, U>> for HomogeneousVector<T, U>
Source§fn from(p: TypedPoint2D<T, U>) -> HomogeneousVector<T, U>
fn from(p: TypedPoint2D<T, U>) -> HomogeneousVector<T, U>
Converts to this type from the input type.
Source§impl<T, U> From<TypedPoint3D<T, U>> for HomogeneousVector<T, U>where
T: One,
impl<T, U> From<TypedPoint3D<T, U>> for HomogeneousVector<T, U>where
T: One,
Source§fn from(p: TypedPoint3D<T, U>) -> HomogeneousVector<T, U>
fn from(p: TypedPoint3D<T, U>) -> HomogeneousVector<T, U>
Converts to this type from the input type.
Source§impl<T, U> From<TypedVector2D<T, U>> for HomogeneousVector<T, U>where
T: Zero,
impl<T, U> From<TypedVector2D<T, U>> for HomogeneousVector<T, U>where
T: Zero,
Source§fn from(v: TypedVector2D<T, U>) -> HomogeneousVector<T, U>
fn from(v: TypedVector2D<T, U>) -> HomogeneousVector<T, U>
Converts to this type from the input type.
Source§impl<T, U> From<TypedVector3D<T, U>> for HomogeneousVector<T, U>where
T: Zero,
impl<T, U> From<TypedVector3D<T, U>> for HomogeneousVector<T, U>where
T: Zero,
Source§fn from(v: TypedVector3D<T, U>) -> HomogeneousVector<T, U>
fn from(v: TypedVector3D<T, U>) -> HomogeneousVector<T, U>
Converts to this type from the input type.
Source§impl<T, U> Hash for HomogeneousVector<T, U>where
T: Hash,
impl<T, U> Hash for HomogeneousVector<T, U>where
T: Hash,
Source§impl<T, U> PartialEq for HomogeneousVector<T, U>where
T: PartialEq,
impl<T, U> PartialEq for HomogeneousVector<T, U>where
T: PartialEq,
impl<T, U> Copy for HomogeneousVector<T, U>where
T: Copy,
impl<T, U> Eq for HomogeneousVector<T, U>where
T: Eq,
Auto Trait Implementations§
impl<T, U> Freeze for HomogeneousVector<T, U>where
T: Freeze,
impl<T, U> RefUnwindSafe for HomogeneousVector<T, U>where
T: RefUnwindSafe,
U: RefUnwindSafe,
impl<T, U> Send for HomogeneousVector<T, U>
impl<T, U> Sync for HomogeneousVector<T, U>
impl<T, U> Unpin for HomogeneousVector<T, U>
impl<T, U> UnwindSafe for HomogeneousVector<T, U>where
T: UnwindSafe,
U: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more