Enum gdnative_common::SceneTreeGroupCallFlags [−][src]
#[repr(u32)]pub enum SceneTreeGroupCallFlags { GroupCallDefault, GroupCallReverse, GroupCallRealtime, GroupCallUnique, }
Variants
GroupCallDefaultGroupCallReverseGroupCallRealtimeGroupCallUnique
Trait Implementations
impl Copy for SceneTreeGroupCallFlags[src]
impl Copy for SceneTreeGroupCallFlagsimpl Clone for SceneTreeGroupCallFlags[src]
impl Clone for SceneTreeGroupCallFlagsfn clone(&self) -> SceneTreeGroupCallFlags[src]
fn clone(&self) -> SceneTreeGroupCallFlagsReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl Debug for SceneTreeGroupCallFlags[src]
impl Debug for SceneTreeGroupCallFlagsfn fmt(&self, f: &mut Formatter) -> Result[src]
fn fmt(&self, f: &mut Formatter) -> ResultFormats the value using the given formatter. Read more
impl PartialEq for SceneTreeGroupCallFlags[src]
impl PartialEq for SceneTreeGroupCallFlagsfn eq(&self, other: &SceneTreeGroupCallFlags) -> bool[src]
fn eq(&self, other: &SceneTreeGroupCallFlags) -> boolThis method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, other: &Rhs) -> bool1.0.0[src]
fn ne(&self, other: &Rhs) -> bool1.0.0
[src]This method tests for !=.
impl Eq for SceneTreeGroupCallFlags[src]
impl Eq for SceneTreeGroupCallFlagsimpl Hash for SceneTreeGroupCallFlags[src]
impl Hash for SceneTreeGroupCallFlagsAuto Trait Implementations
impl Send for SceneTreeGroupCallFlags
impl Send for SceneTreeGroupCallFlagsimpl Sync for SceneTreeGroupCallFlags
impl Sync for SceneTreeGroupCallFlags