[][src]Struct gdnative_bindings::sys::godot_arvr_interface_gdnative

#[repr(C)]
pub struct godot_arvr_interface_gdnative {
    pub version: godot_gdnative_api_version,
    pub constructor: Option<unsafe extern "C" fn(*mut c_void) -> *mut c_void>,
    pub destructor: Option<unsafe extern "C" fn(*mut c_void)>,
    pub get_name: Option<unsafe extern "C" fn(*const c_void) -> godot_string>,
    pub get_capabilities: Option<unsafe extern "C" fn(*const c_void) -> i32>,
    pub get_anchor_detection_is_enabled: Option<unsafe extern "C" fn(*const c_void) -> bool>,
    pub set_anchor_detection_is_enabled: Option<unsafe extern "C" fn(*mut c_void, bool)>,
    pub is_stereo: Option<unsafe extern "C" fn(*const c_void) -> bool>,
    pub is_initialized: Option<unsafe extern "C" fn(*const c_void) -> bool>,
    pub initialize: Option<unsafe extern "C" fn(*mut c_void) -> bool>,
    pub uninitialize: Option<unsafe extern "C" fn(*mut c_void)>,
    pub get_render_targetsize: Option<unsafe extern "C" fn(*const c_void) -> godot_vector2>,
    pub get_transform_for_eye: Option<unsafe extern "C" fn(*mut c_void, i32, *mut godot_transform) -> godot_transform>,
    pub fill_projection_for_eye: Option<unsafe extern "C" fn(*mut c_void, *mut f32, i32, f32, f32, f32)>,
    pub commit_for_eye: Option<unsafe extern "C" fn(*mut c_void, i32, *mut godot_rid, *mut godot_rect2)>,
    pub process: Option<unsafe extern "C" fn(*mut c_void)>,
}

Fields

version: godot_gdnative_api_versionconstructor: Option<unsafe extern "C" fn(*mut c_void) -> *mut c_void>destructor: Option<unsafe extern "C" fn(*mut c_void)>get_name: Option<unsafe extern "C" fn(*const c_void) -> godot_string>get_capabilities: Option<unsafe extern "C" fn(*const c_void) -> i32>get_anchor_detection_is_enabled: Option<unsafe extern "C" fn(*const c_void) -> bool>set_anchor_detection_is_enabled: Option<unsafe extern "C" fn(*mut c_void, bool)>is_stereo: Option<unsafe extern "C" fn(*const c_void) -> bool>is_initialized: Option<unsafe extern "C" fn(*const c_void) -> bool>initialize: Option<unsafe extern "C" fn(*mut c_void) -> bool>uninitialize: Option<unsafe extern "C" fn(*mut c_void)>get_render_targetsize: Option<unsafe extern "C" fn(*const c_void) -> godot_vector2>get_transform_for_eye: Option<unsafe extern "C" fn(*mut c_void, i32, *mut godot_transform) -> godot_transform>fill_projection_for_eye: Option<unsafe extern "C" fn(*mut c_void, *mut f32, i32, f32, f32, f32)>commit_for_eye: Option<unsafe extern "C" fn(*mut c_void, i32, *mut godot_rid, *mut godot_rect2)>process: Option<unsafe extern "C" fn(*mut c_void)>

Trait Implementations

impl Clone for godot_arvr_interface_gdnative[src]

impl Copy for godot_arvr_interface_gdnative[src]

impl Debug for godot_arvr_interface_gdnative[src]

impl Default for godot_arvr_interface_gdnative[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.