[][src]Struct gdnative_bindings::ScriptCreateDialog

pub struct ScriptCreateDialog { /* fields omitted */ }

tools class ScriptCreateDialog inherits ConfirmationDialog (unsafe).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Class hierarchy

ScriptCreateDialog inherits methods from:

Tool

This class is used to interact with Godot's editor.

Methods

impl ScriptCreateDialog[src]

pub unsafe fn _browse_class_in_tree(&mut self)[src]

pub unsafe fn _browse_path(&mut self, arg0: bool, arg1: bool)[src]

pub unsafe fn _built_in_pressed(&mut self)[src]

pub unsafe fn _class_name_changed(&mut self, arg0: GodotString)[src]

pub unsafe fn _create(&mut self)[src]

pub unsafe fn _file_selected(&mut self, arg0: GodotString)[src]

pub unsafe fn _lang_changed(&mut self, arg0: i64)[src]

pub unsafe fn _parent_name_changed(&mut self, arg0: GodotString)[src]

pub unsafe fn _path_changed(&mut self, arg0: GodotString)[src]

pub unsafe fn _path_entered(&mut self, arg0: GodotString)[src]

pub unsafe fn _path_hbox_sorted(&mut self)[src]

pub unsafe fn _template_changed(&mut self, arg0: i64)[src]

pub unsafe fn config(
    &mut self,
    inherits: GodotString,
    path: GodotString,
    built_in_enabled: bool,
    load_enabled: bool
)
[src]

pub unsafe fn to_confirmation_dialog(&self) -> ConfirmationDialog[src]

Up-cast.

pub unsafe fn to_accept_dialog(&self) -> AcceptDialog[src]

Up-cast.

pub unsafe fn to_window_dialog(&self) -> WindowDialog[src]

Up-cast.

pub unsafe fn to_popup(&self) -> Popup[src]

Up-cast.

pub unsafe fn to_control(&self) -> Control[src]

Up-cast.

pub unsafe fn to_canvas_item(&self) -> CanvasItem[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>[src]

Generic dynamic cast.

Methods from Deref<Target = ConfirmationDialog>

pub unsafe fn get_cancel(&mut self) -> Option<Button>[src]

pub unsafe fn to_accept_dialog(&self) -> AcceptDialog[src]

Up-cast.

pub unsafe fn to_window_dialog(&self) -> WindowDialog[src]

Up-cast.

pub unsafe fn to_popup(&self) -> Popup[src]

Up-cast.

pub unsafe fn to_control(&self) -> Control[src]

Up-cast.

pub unsafe fn to_canvas_item(&self) -> CanvasItem[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>[src]

Generic dynamic cast.

Trait Implementations

impl Clone for ScriptCreateDialog[src]

impl Copy for ScriptCreateDialog[src]

impl Debug for ScriptCreateDialog[src]

impl Deref for ScriptCreateDialog[src]

type Target = ConfirmationDialog

The resulting type after dereferencing.

impl DerefMut for ScriptCreateDialog[src]

impl FromVariant for ScriptCreateDialog[src]

impl GodotObject for ScriptCreateDialog[src]

impl QueueFree for ScriptCreateDialog[src]

impl ToVariant for ScriptCreateDialog[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Export for T where
    T: GodotObject + ToVariant
[src]

type Hint = ()

A type-specific hint type that is valid for the type being exported.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.