[−][src]Struct gdnative_bindings::PanelContainer
core class PanelContainer
inherits Container
(unsafe).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
Non reference counted objects such as the ones of this type are usually owned by the engine.
PanelContainer
is an unsafe pointer, and all of its methods are unsafe.
In the cases where Rust code owns an object of this type, for example if the object was just
created on the Rust side and not passed to the engine yet, ownership should be either given
to the engine or the object must be manually destroyed using PanelContainer::free
.
Class hierarchy
PanelContainer inherits methods from:
Methods
impl PanelContainer
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pub fn new() -> Self
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Constructor.
Because this type is not reference counted, the lifetime of the returned object
is not automatically managed.
Immediately after creation, the object is owned by the caller, and can be
passed to the engine (in which case the engine will be responsible for
destroying the object) or destroyed manually using PanelContainer::free
.
pub unsafe fn free(self)
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Manually deallocate the object.
pub unsafe fn to_container(&self) -> Container
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Up-cast.
pub unsafe fn to_control(&self) -> Control
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Up-cast.
pub unsafe fn to_canvas_item(&self) -> CanvasItem
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Up-cast.
pub unsafe fn to_node(&self) -> Node
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Up-cast.
pub unsafe fn to_object(&self) -> Object
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Up-cast.
pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>
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Generic dynamic cast.
Methods from Deref<Target = Container>
pub const NOTIFICATION_SORT_CHILDREN: i64
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pub unsafe fn _child_minsize_changed(&mut self)
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pub unsafe fn _sort_children(&mut self)
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pub unsafe fn fit_child_in_rect(&mut self, child: Option<Control>, rect: Rect2)
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pub unsafe fn queue_sort(&mut self)
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pub unsafe fn to_control(&self) -> Control
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Up-cast.
pub unsafe fn to_canvas_item(&self) -> CanvasItem
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Up-cast.
pub unsafe fn to_node(&self) -> Node
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Up-cast.
pub unsafe fn to_object(&self) -> Object
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Up-cast.
pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>
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Generic dynamic cast.
Trait Implementations
impl Clone for PanelContainer
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fn clone(&self) -> PanelContainer
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fn clone_from(&mut self, source: &Self)
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impl Copy for PanelContainer
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impl Debug for PanelContainer
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impl Deref for PanelContainer
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impl DerefMut for PanelContainer
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impl Free for PanelContainer
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unsafe fn godot_free(self)
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impl FromVariant for PanelContainer
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fn from_variant(variant: &Variant) -> Result<Self, FromVariantError>
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impl GodotObject for PanelContainer
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut godot_object) -> Self
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unsafe fn from_return_position_sys(obj: *mut godot_object) -> Self
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unsafe fn to_sys(&self) -> *mut godot_object
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impl Instanciable for PanelContainer
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impl QueueFree for PanelContainer
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unsafe fn godot_queue_free(&mut self)
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impl ToVariant for PanelContainer
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for PanelContainer
impl !Send for PanelContainer
impl !Sync for PanelContainer
impl Unpin for PanelContainer
impl UnwindSafe for PanelContainer
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Export for T where
T: GodotObject + ToVariant,
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T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,