[−][src]Struct gdnative_bindings::Mutex
core class Mutex
inherits Reference
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
Mutex inherits methods from:
Methods
impl Mutex
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pub fn new() -> Self
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pub fn new_ref(&self) -> Self
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Creates a new reference to the same reference-counted object.
pub fn lock(&mut self)
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pub fn try_lock(&mut self) -> GodotResult
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pub fn unlock(&mut self)
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pub fn init_ref(&mut self) -> bool
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Inherited from Reference.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T: GodotObject>(&self) -> Option<T>
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Generic dynamic cast.
Methods from Deref<Target = Reference>
pub fn new_ref(&self) -> Reference
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Creates a new reference to the same reference-counted object.
pub fn init_ref(&mut self) -> bool
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pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for Mutex
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fn clone(&self) -> Self
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fn clone_from(&mut self, source: &Self)
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impl Debug for Mutex
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impl Deref for Mutex
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impl DerefMut for Mutex
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impl Drop for Mutex
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impl FromVariant for Mutex
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fn from_variant(variant: &Variant) -> Result<Self, FromVariantError>
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impl GodotObject for Mutex
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut godot_object) -> Self
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unsafe fn from_return_position_sys(obj: *mut godot_object) -> Self
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unsafe fn to_sys(&self) -> *mut godot_object
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impl Instanciable for Mutex
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impl ToVariant for Mutex
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for Mutex
impl !Send for Mutex
impl !Sync for Mutex
impl Unpin for Mutex
impl UnwindSafe for Mutex
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Export for T where
T: GodotObject + ToVariant,
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T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,