[−][src]Struct gdnative_bindings::CapsuleShape
core class CapsuleShape
inherits Shape
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
CapsuleShape inherits methods from:
Methods
impl CapsuleShape
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pub fn new() -> Self
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pub fn new_ref(&self) -> Self
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Creates a new reference to the same reference-counted object.
pub fn get_height(&self) -> f64
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pub fn get_radius(&self) -> f64
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pub fn set_height(&mut self, height: f64)
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pub fn set_radius(&mut self, radius: f64)
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pub fn to_shape(&self) -> Shape
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Up-cast.
pub fn to_resource(&self) -> Resource
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Up-cast.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T: GodotObject>(&self) -> Option<T>
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Generic dynamic cast.
Methods from Deref<Target = Shape>
pub fn new_ref(&self) -> Self
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Creates a new reference to the same reference-counted object.
pub fn get_margin(&self) -> f64
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pub fn set_margin(&mut self, margin: f64)
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pub fn to_resource(&self) -> Resource
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Up-cast.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T: GodotObject>(&self) -> Option<T>
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Generic dynamic cast.
Trait Implementations
impl Clone for CapsuleShape
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fn clone(&self) -> Self
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fn clone_from(&mut self, source: &Self)
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impl Debug for CapsuleShape
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impl Deref for CapsuleShape
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impl DerefMut for CapsuleShape
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impl Drop for CapsuleShape
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impl FromVariant for CapsuleShape
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fn from_variant(variant: &Variant) -> Result<Self, FromVariantError>
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impl GodotObject for CapsuleShape
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut godot_object) -> Self
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unsafe fn from_return_position_sys(obj: *mut godot_object) -> Self
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unsafe fn to_sys(&self) -> *mut godot_object
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impl Instanciable for CapsuleShape
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impl ToVariant for CapsuleShape
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for CapsuleShape
impl !Send for CapsuleShape
impl !Sync for CapsuleShape
impl Unpin for CapsuleShape
impl UnwindSafe for CapsuleShape
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Export for T where
T: GodotObject + ToVariant,
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T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,