[][src]Enum gdnative_bindings::VisualShaderNodeTransformVecMultOperator

#[repr(u32)]
pub enum VisualShaderNodeTransformVecMultOperator {
    OpAxB,
    OpBxA,
    Op3x3AxB,
    Op3x3BxA,
}

Variants

OpAxB
OpBxA
Op3x3AxB
Op3x3BxA

Trait Implementations

impl Clone for VisualShaderNodeTransformVecMultOperator[src]

impl Copy for VisualShaderNodeTransformVecMultOperator[src]

impl Debug for VisualShaderNodeTransformVecMultOperator[src]

impl Eq for VisualShaderNodeTransformVecMultOperator[src]

impl Hash for VisualShaderNodeTransformVecMultOperator[src]

impl PartialEq<VisualShaderNodeTransformVecMultOperator> for VisualShaderNodeTransformVecMultOperator[src]

impl StructuralEq for VisualShaderNodeTransformVecMultOperator[src]

impl StructuralPartialEq for VisualShaderNodeTransformVecMultOperator[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.