Struct gdnative_bindings_lily::graph_node::GraphNode[][src]

pub struct GraphNode { /* fields omitted */ }
Expand description

core class GraphNode inherits Container (unsafe).

Official documentation

See the documentation of this class in the Godot engine’s official documentation. The method descriptions are generated from it and typically contain code samples in GDScript, not Rust.

Memory management

Non reference counted objects such as the ones of this type are usually owned by the engine.

GraphNode is a reference-only type. Persistent references can only exist in the unsafe Ref<GraphNode> form.

In the cases where Rust code owns an object of this type, for example if the object was just created on the Rust side and not passed to the engine yet, ownership should be either given to the engine or the object must be manually destroyed using Ref::free, or Ref::queue_free if it is a Node.

Class hierarchy

GraphNode inherits methods from:

Safety

All types in the Godot API have “interior mutability” in Rust parlance. To enforce that the official thread-safety guidelines are followed, the typestate pattern is used in the Ref and TRef smart pointers, and the Instance API. The typestate Access in these types tracks whether the access is unique, shared, or exclusive to the current thread. For more information, see the type-level documentation on Ref.

Implementations

Constants

Creates a new instance of this object.

Because this type is not reference counted, the lifetime of the returned object is not automatically managed.

Immediately after creation, the object is owned by the caller, and can be passed to the engine (in which case the engine will be responsible for destroying the object) or destroyed manually using Ref::free, or preferably Ref::queue_free if it is a Node.

Disables all input and output slots of the GraphNode.

Disables input and output slot whose index is idx.

Returns the color of the input connection idx.

Returns the number of enabled input slots (connections) to the GraphNode.

Returns the position of the input connection idx.

Returns the type of the input connection idx.

Returns the color of the output connection idx.

Returns the number of enabled output slots (connections) of the GraphNode.

Returns the position of the output connection idx.

Returns the type of the output connection idx.

The offset of the GraphNode, relative to the scroll offset of the GraphEdit. Note: You cannot use position directly, as GraphEdit is a Container.

Sets the overlay shown above the GraphNode. See [enum Overlay].

Returns the color set to idx left (input) slot.

Returns the color set to idx right (output) slot.

Returns the (integer) type of left (input) idx slot.

Returns the (integer) type of right (output) idx slot.

The text displayed in the GraphNode’s title bar.

If true, the close button will be visible. Note: Pressing it will only emit the [signal close_request] signal, the GraphNode needs to be removed manually.

If true, the GraphNode is a comment node.

If true, the user can resize the GraphNode. Note: Dragging the handle will only emit the [signal resize_request] signal, the GraphNode needs to be resized manually.

If true, the GraphNode is selected.

Returns true if left (input) slot idx is enabled, false otherwise.

Returns true if right (output) slot idx is enabled, false otherwise.

If true, the GraphNode is a comment node.

The offset of the GraphNode, relative to the scroll offset of the GraphEdit. Note: You cannot use position directly, as GraphEdit is a Container.

Sets the overlay shown above the GraphNode. See [enum Overlay].

If true, the user can resize the GraphNode. Note: Dragging the handle will only emit the [signal resize_request] signal, the GraphNode needs to be resized manually.

If true, the GraphNode is selected.

If true, the close button will be visible. Note: Pressing it will only emit the [signal close_request] signal, the GraphNode needs to be removed manually.

Sets properties of the slot with ID idx. If enable_left/right, a port will appear and the slot will be able to be connected from this side. type_left/right is an arbitrary type of the port. Only ports with the same type values can be connected. color_left/right is the tint of the port’s icon on this side. custom_left/right is a custom texture for this side’s port. Note: This method only sets properties of the slot. To create the slot, add a Control-derived child to the GraphNode.

Default Arguments

  • custom_left - null
  • custom_right - null

The text displayed in the GraphNode’s title bar.

Methods from Deref<Target = Container>

Fit a child control in a given rect. This is mainly a helper for creating custom container classes.

Queue resort of the contained children. This is called automatically anyway, but can be called upon request.

Trait Implementations

Formats the value using the given formatter. Read more

The resulting type after dereferencing.

Dereferences the value.

Mutably dereferences the value.

The memory management kind of this type. This modifies the behavior of the Ref smart pointer. See its type-level documentation for more information. Read more

Creates an explicitly null reference of Self as a method argument. This makes type inference easier for the compiler compared to Option. Read more

Creates a new instance of Self using a zero-argument constructor, as a Unique reference. Read more

Performs a dynamic reference downcast to target type. Read more

Performs a static reference upcast to a supertype that is guaranteed to be valid. Read more

Creates a persistent reference to the same Godot object with shared thread access. Read more

Creates a persistent reference to the same Godot object with thread-local thread access. Read more

Creates a persistent reference to the same Godot object with unique access. Read more

Recovers a instance ID previously returned by Object::get_instance_id if the object is still alive. See also TRef::try_from_instance_id. Read more

Recovers a instance ID previously returned by Object::get_instance_id if the object is still alive, and panics otherwise. This does NOT guarantee that the resulting reference is safe to use. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.