Struct gdnative_audio::AudioEffectEQ[][src]

pub struct AudioEffectEQ { /* fields omitted */ }

core class AudioEffectEQ inherits AudioEffect (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Feature flag

This type is behind the gdnative crate's audio feature flag.

Class hierarchy

AudioEffectEQ inherits methods from:

Methods

impl AudioEffectEQ
[src]

Creates a new reference to the same reference-counted object.

Inherited from Resource.

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Up-cast.

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Generic dynamic cast.

Trait Implementations

impl Debug for AudioEffectEQ
[src]

Formats the value using the given formatter. Read more

impl GodotObject for AudioEffectEQ
[src]

impl ToVariant for AudioEffectEQ
[src]

impl Drop for AudioEffectEQ
[src]

Executes the destructor for this type. Read more

Auto Trait Implementations

impl !Send for AudioEffectEQ

impl !Sync for AudioEffectEQ