pub struct AnimationTreePlayer { /* private fields */ }
Expand description
core class AnimationTreePlayer
inherits Node
(unsafe).
§Official documentation
See the documentation of this class in the Godot engine’s official documentation.
§Memory management
Non reference counted objects such as the ones of this type are usually owned by the engine.
AnimationTreePlayer
is an unsafe pointer, and all of its methods are unsafe.
In the cases where Rust code owns an object of this type, for example if the object was just
created on the Rust side and not passed to the engine yet, ownership should be either given
to the engine or the object must be manually destroyed using AnimationTreePlayer::free
.
§Feature flag
This type is behind the gdnative crate’s animation
feature flag.
§Class hierarchy
AnimationTreePlayer inherits methods from:
Implementations§
Source§impl AnimationTreePlayer
impl AnimationTreePlayer
Sourcepub fn new() -> Self
pub fn new() -> Self
Constructor.
Because this type is not reference counted, the lifetime of the returned object
is not automatically managed.
Immediately after creation, the object is owned by the caller, and can be
passed to the engine (in which case the engine will be responsible for
destroying the object) or destroyed manually using AnimationTreePlayer::free
.
pub unsafe fn add_node(&mut self, _type: i64, id: GodotString)
pub unsafe fn node_exists(&self, node: GodotString) -> bool
pub unsafe fn node_rename( &mut self, node: GodotString, new_name: GodotString, ) -> GodotResult
pub unsafe fn node_get_type( &self, id: GodotString, ) -> AnimationTreePlayerNodeType
pub unsafe fn node_get_input_count(&self, id: GodotString) -> i64
pub unsafe fn node_get_input_source( &self, id: GodotString, idx: i64, ) -> GodotString
pub unsafe fn animation_node_set_animation( &mut self, id: GodotString, animation: Option<Animation>, )
pub unsafe fn animation_node_get_animation( &self, id: GodotString, ) -> Option<Animation>
pub unsafe fn animation_node_set_master_animation( &mut self, id: GodotString, source: GodotString, )
pub unsafe fn animation_node_get_master_animation( &self, id: GodotString, ) -> GodotString
pub unsafe fn animation_node_get_position(&self, id: GodotString) -> f64
pub unsafe fn animation_node_set_filter_path( &mut self, id: GodotString, path: NodePath, enable: bool, )
pub unsafe fn oneshot_node_set_fadein_time( &mut self, id: GodotString, time_sec: f64, )
pub unsafe fn oneshot_node_get_fadein_time(&self, id: GodotString) -> f64
pub unsafe fn oneshot_node_set_fadeout_time( &mut self, id: GodotString, time_sec: f64, )
pub unsafe fn oneshot_node_get_fadeout_time(&self, id: GodotString) -> f64
pub unsafe fn oneshot_node_set_autorestart( &mut self, id: GodotString, enable: bool, )
pub unsafe fn oneshot_node_set_autorestart_delay( &mut self, id: GodotString, delay_sec: f64, )
pub unsafe fn oneshot_node_set_autorestart_random_delay( &mut self, id: GodotString, rand_sec: f64, )
pub unsafe fn oneshot_node_has_autorestart(&self, id: GodotString) -> bool
pub unsafe fn oneshot_node_get_autorestart_delay(&self, id: GodotString) -> f64
pub unsafe fn oneshot_node_get_autorestart_random_delay( &self, id: GodotString, ) -> f64
pub unsafe fn oneshot_node_start(&mut self, id: GodotString)
pub unsafe fn oneshot_node_stop(&mut self, id: GodotString)
pub unsafe fn oneshot_node_is_active(&self, id: GodotString) -> bool
pub unsafe fn oneshot_node_set_filter_path( &mut self, id: GodotString, path: NodePath, enable: bool, )
pub unsafe fn mix_node_set_amount(&mut self, id: GodotString, ratio: f64)
pub unsafe fn mix_node_get_amount(&self, id: GodotString) -> f64
pub unsafe fn blend2_node_set_amount(&mut self, id: GodotString, blend: f64)
pub unsafe fn blend2_node_get_amount(&self, id: GodotString) -> f64
pub unsafe fn blend2_node_set_filter_path( &mut self, id: GodotString, path: NodePath, enable: bool, )
pub unsafe fn blend3_node_set_amount(&mut self, id: GodotString, blend: f64)
pub unsafe fn blend3_node_get_amount(&self, id: GodotString) -> f64
pub unsafe fn blend4_node_set_amount(&mut self, id: GodotString, blend: Vector2)
pub unsafe fn blend4_node_get_amount(&self, id: GodotString) -> Vector2
pub unsafe fn timescale_node_set_scale(&mut self, id: GodotString, scale: f64)
pub unsafe fn timescale_node_get_scale(&self, id: GodotString) -> f64
pub unsafe fn timeseek_node_seek(&mut self, id: GodotString, seconds: f64)
pub unsafe fn transition_node_set_input_count( &mut self, id: GodotString, count: i64, )
pub unsafe fn transition_node_get_input_count(&self, id: GodotString) -> i64
pub unsafe fn transition_node_delete_input( &mut self, id: GodotString, input_idx: i64, )
pub unsafe fn transition_node_set_input_auto_advance( &mut self, id: GodotString, input_idx: i64, enable: bool, )
pub unsafe fn transition_node_has_input_auto_advance( &self, id: GodotString, input_idx: i64, ) -> bool
pub unsafe fn transition_node_set_xfade_time( &mut self, id: GodotString, time_sec: f64, )
pub unsafe fn transition_node_get_xfade_time(&self, id: GodotString) -> f64
pub unsafe fn transition_node_set_current( &mut self, id: GodotString, input_idx: i64, )
pub unsafe fn transition_node_get_current(&self, id: GodotString) -> i64
pub unsafe fn node_set_position( &mut self, id: GodotString, screen_position: Vector2, )
pub unsafe fn node_get_position(&self, id: GodotString) -> Vector2
pub unsafe fn remove_node(&mut self, id: GodotString)
pub unsafe fn connect_nodes( &mut self, id: GodotString, dst_id: GodotString, dst_input_idx: i64, ) -> GodotResult
pub unsafe fn are_nodes_connected( &self, id: GodotString, dst_id: GodotString, dst_input_idx: i64, ) -> bool
pub unsafe fn disconnect_nodes(&mut self, id: GodotString, dst_input_idx: i64)
pub unsafe fn set_active(&mut self, enabled: bool)
pub unsafe fn is_active(&self) -> bool
pub unsafe fn set_base_path(&mut self, path: NodePath)
pub unsafe fn get_base_path(&self) -> NodePath
pub unsafe fn set_master_player(&mut self, nodepath: NodePath)
pub unsafe fn get_master_player(&self) -> NodePath
pub unsafe fn get_node_list(&mut self) -> StringArray
pub unsafe fn set_animation_process_mode(&mut self, mode: i64)
pub unsafe fn get_animation_process_mode( &self, ) -> AnimationTreePlayerAnimationProcessMode
pub unsafe fn advance(&mut self, delta: f64)
pub unsafe fn reset(&mut self)
pub unsafe fn recompute_caches(&mut self)
Sourcepub unsafe fn _physics_process(&mut self, delta: f64)
pub unsafe fn _physics_process(&mut self, delta: f64)
Inherited from Node.
Sourcepub unsafe fn _enter_tree(&mut self)
pub unsafe fn _enter_tree(&mut self)
Inherited from Node.
Sourcepub unsafe fn _exit_tree(&mut self)
pub unsafe fn _exit_tree(&mut self)
Inherited from Node.
Sourcepub unsafe fn _input(&mut self, event: Option<InputEvent>)
pub unsafe fn _input(&mut self, event: Option<InputEvent>)
Inherited from Node.
Sourcepub unsafe fn _unhandled_input(&mut self, event: Option<InputEvent>)
pub unsafe fn _unhandled_input(&mut self, event: Option<InputEvent>)
Inherited from Node.
Sourcepub unsafe fn _unhandled_key_input(&mut self, event: Option<InputEventKey>)
pub unsafe fn _unhandled_key_input(&mut self, event: Option<InputEventKey>)
Inherited from Node.
Sourcepub unsafe fn add_child_below_node(
&mut self,
node: Option<Object>,
child_node: Option<Object>,
legible_unique_name: bool,
)
pub unsafe fn add_child_below_node( &mut self, node: Option<Object>, child_node: Option<Object>, legible_unique_name: bool, )
Inherited from Node.
Sourcepub unsafe fn set_name(&mut self, name: GodotString)
pub unsafe fn set_name(&mut self, name: GodotString)
Inherited from Node.
Sourcepub unsafe fn get_name(&self) -> GodotString
pub unsafe fn get_name(&self) -> GodotString
Inherited from Node.
Sourcepub unsafe fn add_child(
&mut self,
node: Option<Object>,
legible_unique_name: bool,
)
pub unsafe fn add_child( &mut self, node: Option<Object>, legible_unique_name: bool, )
Inherited from Node.
Sourcepub unsafe fn remove_child(&mut self, node: Option<Object>)
pub unsafe fn remove_child(&mut self, node: Option<Object>)
Inherited from Node.
Sourcepub unsafe fn get_child_count(&self) -> i64
pub unsafe fn get_child_count(&self) -> i64
Inherited from Node.
Sourcepub unsafe fn get_children(&self) -> VariantArray
pub unsafe fn get_children(&self) -> VariantArray
Inherited from Node.
Sourcepub unsafe fn get_parent(&self) -> Option<Node>
pub unsafe fn get_parent(&self) -> Option<Node>
Inherited from Node.
Sourcepub unsafe fn find_node(
&self,
mask: GodotString,
recursive: bool,
owned: bool,
) -> Option<Node>
pub unsafe fn find_node( &self, mask: GodotString, recursive: bool, owned: bool, ) -> Option<Node>
Inherited from Node.
Sourcepub unsafe fn has_node_and_resource(&self, path: NodePath) -> bool
pub unsafe fn has_node_and_resource(&self, path: NodePath) -> bool
Inherited from Node.
Sourcepub unsafe fn get_node_and_resource(&mut self, path: NodePath) -> VariantArray
pub unsafe fn get_node_and_resource(&mut self, path: NodePath) -> VariantArray
Inherited from Node.
Sourcepub unsafe fn is_inside_tree(&self) -> bool
pub unsafe fn is_inside_tree(&self) -> bool
Inherited from Node.
Sourcepub unsafe fn add_to_group(&mut self, group: GodotString, persistent: bool)
pub unsafe fn add_to_group(&mut self, group: GodotString, persistent: bool)
Inherited from Node.
Sourcepub unsafe fn remove_from_group(&mut self, group: GodotString)
pub unsafe fn remove_from_group(&mut self, group: GodotString)
Inherited from Node.
Sourcepub unsafe fn is_in_group(&self, group: GodotString) -> bool
pub unsafe fn is_in_group(&self, group: GodotString) -> bool
Inherited from Node.
Sourcepub unsafe fn move_child(
&mut self,
child_node: Option<Object>,
to_position: i64,
)
pub unsafe fn move_child( &mut self, child_node: Option<Object>, to_position: i64, )
Inherited from Node.
Sourcepub unsafe fn get_groups(&self) -> VariantArray
pub unsafe fn get_groups(&self) -> VariantArray
Inherited from Node.
Sourcepub unsafe fn remove_and_skip(&mut self)
pub unsafe fn remove_and_skip(&mut self)
Inherited from Node.
Sourcepub unsafe fn print_tree(&mut self)
pub unsafe fn print_tree(&mut self)
Inherited from Node.
Sourcepub unsafe fn print_tree_pretty(&mut self)
pub unsafe fn print_tree_pretty(&mut self)
Inherited from Node.
Sourcepub unsafe fn set_filename(&mut self, filename: GodotString)
pub unsafe fn set_filename(&mut self, filename: GodotString)
Inherited from Node.
Sourcepub unsafe fn get_filename(&self) -> GodotString
pub unsafe fn get_filename(&self) -> GodotString
Inherited from Node.
Sourcepub unsafe fn propagate_notification(&mut self, what: i64)
pub unsafe fn propagate_notification(&mut self, what: i64)
Inherited from Node.
Sourcepub unsafe fn propagate_call(
&mut self,
method: GodotString,
args: VariantArray,
parent_first: bool,
)
pub unsafe fn propagate_call( &mut self, method: GodotString, args: VariantArray, parent_first: bool, )
Inherited from Node.
Sourcepub unsafe fn set_physics_process(&mut self, enable: bool)
pub unsafe fn set_physics_process(&mut self, enable: bool)
Inherited from Node.
Sourcepub unsafe fn get_physics_process_delta_time(&self) -> f64
pub unsafe fn get_physics_process_delta_time(&self) -> f64
Inherited from Node.
Sourcepub unsafe fn is_physics_processing(&self) -> bool
pub unsafe fn is_physics_processing(&self) -> bool
Inherited from Node.
Sourcepub unsafe fn get_process_delta_time(&self) -> f64
pub unsafe fn get_process_delta_time(&self) -> f64
Inherited from Node.
Sourcepub unsafe fn set_process(&mut self, enable: bool)
pub unsafe fn set_process(&mut self, enable: bool)
Inherited from Node.
Sourcepub unsafe fn set_process_priority(&mut self, priority: i64)
pub unsafe fn set_process_priority(&mut self, priority: i64)
Inherited from Node.
Sourcepub unsafe fn is_processing(&self) -> bool
pub unsafe fn is_processing(&self) -> bool
Inherited from Node.
Sourcepub unsafe fn set_process_input(&mut self, enable: bool)
pub unsafe fn set_process_input(&mut self, enable: bool)
Inherited from Node.
Sourcepub unsafe fn is_processing_input(&self) -> bool
pub unsafe fn is_processing_input(&self) -> bool
Inherited from Node.
Sourcepub unsafe fn set_process_unhandled_input(&mut self, enable: bool)
pub unsafe fn set_process_unhandled_input(&mut self, enable: bool)
Inherited from Node.
Sourcepub unsafe fn is_processing_unhandled_input(&self) -> bool
pub unsafe fn is_processing_unhandled_input(&self) -> bool
Inherited from Node.
Sourcepub unsafe fn set_process_unhandled_key_input(&mut self, enable: bool)
pub unsafe fn set_process_unhandled_key_input(&mut self, enable: bool)
Inherited from Node.
Sourcepub unsafe fn is_processing_unhandled_key_input(&self) -> bool
pub unsafe fn is_processing_unhandled_key_input(&self) -> bool
Inherited from Node.
Sourcepub unsafe fn set_pause_mode(&mut self, mode: i64)
pub unsafe fn set_pause_mode(&mut self, mode: i64)
Inherited from Node.
Sourcepub unsafe fn get_pause_mode(&self) -> NodePauseMode
pub unsafe fn get_pause_mode(&self) -> NodePauseMode
Inherited from Node.
Sourcepub unsafe fn can_process(&self) -> bool
pub unsafe fn can_process(&self) -> bool
Inherited from Node.
Sourcepub unsafe fn print_stray_nodes(&mut self)
pub unsafe fn print_stray_nodes(&mut self)
Inherited from Node.
Sourcepub unsafe fn get_position_in_parent(&self) -> i64
pub unsafe fn get_position_in_parent(&self) -> i64
Inherited from Node.
Sourcepub unsafe fn set_display_folded(&mut self, fold: bool)
pub unsafe fn set_display_folded(&mut self, fold: bool)
Inherited from Node.
Sourcepub unsafe fn is_displayed_folded(&self) -> bool
pub unsafe fn is_displayed_folded(&self) -> bool
Inherited from Node.
Sourcepub unsafe fn set_process_internal(&mut self, enable: bool)
pub unsafe fn set_process_internal(&mut self, enable: bool)
Inherited from Node.
Sourcepub unsafe fn is_processing_internal(&self) -> bool
pub unsafe fn is_processing_internal(&self) -> bool
Inherited from Node.
Sourcepub unsafe fn set_physics_process_internal(&mut self, enable: bool)
pub unsafe fn set_physics_process_internal(&mut self, enable: bool)
Inherited from Node.
Sourcepub unsafe fn is_physics_processing_internal(&self) -> bool
pub unsafe fn is_physics_processing_internal(&self) -> bool
Inherited from Node.
Sourcepub unsafe fn replace_by(&mut self, node: Option<Object>, keep_data: bool)
pub unsafe fn replace_by(&mut self, node: Option<Object>, keep_data: bool)
Inherited from Node.
Sourcepub unsafe fn set_scene_instance_load_placeholder(
&mut self,
load_placeholder: bool,
)
pub unsafe fn set_scene_instance_load_placeholder( &mut self, load_placeholder: bool, )
Inherited from Node.
Sourcepub unsafe fn get_scene_instance_load_placeholder(&self) -> bool
pub unsafe fn get_scene_instance_load_placeholder(&self) -> bool
Inherited from Node.
Sourcepub unsafe fn get_viewport(&self) -> Option<Viewport>
pub unsafe fn get_viewport(&self) -> Option<Viewport>
Inherited from Node.
Sourcepub unsafe fn queue_free(&mut self)
pub unsafe fn queue_free(&mut self)
Inherited from Node.
Sourcepub unsafe fn request_ready(&mut self)
pub unsafe fn request_ready(&mut self)
Inherited from Node.
Sourcepub unsafe fn set_network_master(&mut self, id: i64, recursive: bool)
pub unsafe fn set_network_master(&mut self, id: i64, recursive: bool)
Inherited from Node.
Sourcepub unsafe fn get_network_master(&self) -> i64
pub unsafe fn get_network_master(&self) -> i64
Inherited from Node.
Sourcepub unsafe fn is_network_master(&self) -> bool
pub unsafe fn is_network_master(&self) -> bool
Inherited from Node.
Sourcepub unsafe fn get_multiplayer(&self) -> Option<MultiplayerAPI>
pub unsafe fn get_multiplayer(&self) -> Option<MultiplayerAPI>
Inherited from Node.
Sourcepub unsafe fn get_custom_multiplayer(&self) -> Option<MultiplayerAPI>
pub unsafe fn get_custom_multiplayer(&self) -> Option<MultiplayerAPI>
Inherited from Node.
Sourcepub unsafe fn set_custom_multiplayer(&mut self, api: Option<MultiplayerAPI>)
pub unsafe fn set_custom_multiplayer(&mut self, api: Option<MultiplayerAPI>)
Inherited from Node.
Sourcepub unsafe fn rpc_config(&mut self, method: GodotString, mode: i64)
pub unsafe fn rpc_config(&mut self, method: GodotString, mode: i64)
Inherited from Node.
Sourcepub unsafe fn rset_config(&mut self, property: GodotString, mode: i64)
pub unsafe fn rset_config(&mut self, property: GodotString, mode: i64)
Inherited from Node.
Sourcepub unsafe fn _set_import_path(&mut self, import_path: NodePath)
pub unsafe fn _set_import_path(&mut self, import_path: NodePath)
Inherited from Node.
Sourcepub unsafe fn _get_import_path(&self) -> NodePath
pub unsafe fn _get_import_path(&self) -> NodePath
Inherited from Node.
Sourcepub unsafe fn rpc(
&mut self,
method: GodotString,
varargs: &[Variant],
) -> Variant
pub unsafe fn rpc( &mut self, method: GodotString, varargs: &[Variant], ) -> Variant
Inherited from Node.
Sourcepub unsafe fn rpc_unreliable(
&mut self,
method: GodotString,
varargs: &[Variant],
) -> Variant
pub unsafe fn rpc_unreliable( &mut self, method: GodotString, varargs: &[Variant], ) -> Variant
Inherited from Node.
Sourcepub unsafe fn rpc_id(
&mut self,
peer_id: i64,
method: GodotString,
varargs: &[Variant],
) -> Variant
pub unsafe fn rpc_id( &mut self, peer_id: i64, method: GodotString, varargs: &[Variant], ) -> Variant
Inherited from Node.
Sourcepub unsafe fn rpc_unreliable_id(
&mut self,
peer_id: i64,
method: GodotString,
varargs: &[Variant],
) -> Variant
pub unsafe fn rpc_unreliable_id( &mut self, peer_id: i64, method: GodotString, varargs: &[Variant], ) -> Variant
Inherited from Node.
Sourcepub unsafe fn rset(&mut self, property: GodotString, value: Variant)
pub unsafe fn rset(&mut self, property: GodotString, value: Variant)
Inherited from Node.
Sourcepub unsafe fn rset_id(
&mut self,
peer_id: i64,
property: GodotString,
value: Variant,
)
pub unsafe fn rset_id( &mut self, peer_id: i64, property: GodotString, value: Variant, )
Inherited from Node.
Sourcepub unsafe fn rset_unreliable(&mut self, property: GodotString, value: Variant)
pub unsafe fn rset_unreliable(&mut self, property: GodotString, value: Variant)
Inherited from Node.
Sourcepub unsafe fn rset_unreliable_id(
&mut self,
peer_id: i64,
property: GodotString,
value: Variant,
)
pub unsafe fn rset_unreliable_id( &mut self, peer_id: i64, property: GodotString, value: Variant, )
Inherited from Node.
Sourcepub unsafe fn _notification(&mut self, what: i64)
pub unsafe fn _notification(&mut self, what: i64)
Inherited from Object.
Sourcepub unsafe fn _set(&mut self, property: GodotString, value: Variant) -> bool
pub unsafe fn _set(&mut self, property: GodotString, value: Variant) -> bool
Inherited from Object.
Sourcepub unsafe fn _get(&mut self, property: GodotString) -> Variant
pub unsafe fn _get(&mut self, property: GodotString) -> Variant
Inherited from Object.
Sourcepub unsafe fn _get_property_list(&mut self) -> VariantArray
pub unsafe fn _get_property_list(&mut self) -> VariantArray
Inherited from Object.
Sourcepub unsafe fn get_class(&self) -> GodotString
pub unsafe fn get_class(&self) -> GodotString
Inherited from Object.
Sourcepub unsafe fn is_class(&self, _type: GodotString) -> bool
pub unsafe fn is_class(&self, _type: GodotString) -> bool
Inherited from Object.
Sourcepub unsafe fn set(&mut self, property: GodotString, value: Variant)
pub unsafe fn set(&mut self, property: GodotString, value: Variant)
Inherited from Object.
Sourcepub unsafe fn get(&self, property: GodotString) -> Variant
pub unsafe fn get(&self, property: GodotString) -> Variant
Inherited from Object.
Sourcepub unsafe fn set_indexed(&mut self, property: NodePath, value: Variant)
pub unsafe fn set_indexed(&mut self, property: NodePath, value: Variant)
Inherited from Object.
Sourcepub unsafe fn get_indexed(&self, property: NodePath) -> Variant
pub unsafe fn get_indexed(&self, property: NodePath) -> Variant
Inherited from Object.
Sourcepub unsafe fn get_property_list(&self) -> VariantArray
pub unsafe fn get_property_list(&self) -> VariantArray
Inherited from Object.
Sourcepub unsafe fn get_method_list(&self) -> VariantArray
pub unsafe fn get_method_list(&self) -> VariantArray
Inherited from Object.
Sourcepub unsafe fn notification(&mut self, what: i64, reversed: bool)
pub unsafe fn notification(&mut self, what: i64, reversed: bool)
Inherited from Object.
Sourcepub unsafe fn get_instance_id(&self) -> i64
pub unsafe fn get_instance_id(&self) -> i64
Inherited from Object.
Sourcepub unsafe fn set_script(&mut self, script: Option<Reference>)
pub unsafe fn set_script(&mut self, script: Option<Reference>)
Inherited from Object.
Sourcepub unsafe fn get_script(&self) -> Option<Reference>
pub unsafe fn get_script(&self) -> Option<Reference>
Inherited from Object.
Sourcepub unsafe fn set_meta(&mut self, name: GodotString, value: Variant)
pub unsafe fn set_meta(&mut self, name: GodotString, value: Variant)
Inherited from Object.
Sourcepub unsafe fn get_meta(&self, name: GodotString) -> Variant
pub unsafe fn get_meta(&self, name: GodotString) -> Variant
Inherited from Object.
Sourcepub unsafe fn has_meta(&self, name: GodotString) -> bool
pub unsafe fn has_meta(&self, name: GodotString) -> bool
Inherited from Object.
Sourcepub unsafe fn get_meta_list(&self) -> StringArray
pub unsafe fn get_meta_list(&self) -> StringArray
Inherited from Object.
Sourcepub unsafe fn add_user_signal(
&mut self,
signal: GodotString,
arguments: VariantArray,
)
pub unsafe fn add_user_signal( &mut self, signal: GodotString, arguments: VariantArray, )
Inherited from Object.
Sourcepub unsafe fn has_user_signal(&self, signal: GodotString) -> bool
pub unsafe fn has_user_signal(&self, signal: GodotString) -> bool
Inherited from Object.
Sourcepub unsafe fn emit_signal(
&mut self,
signal: GodotString,
varargs: &[Variant],
) -> Variant
pub unsafe fn emit_signal( &mut self, signal: GodotString, varargs: &[Variant], ) -> Variant
Inherited from Object.
Sourcepub unsafe fn call(
&mut self,
method: GodotString,
varargs: &[Variant],
) -> Variant
pub unsafe fn call( &mut self, method: GodotString, varargs: &[Variant], ) -> Variant
Inherited from Object.
Sourcepub unsafe fn call_deferred(
&mut self,
method: GodotString,
varargs: &[Variant],
) -> Variant
pub unsafe fn call_deferred( &mut self, method: GodotString, varargs: &[Variant], ) -> Variant
Inherited from Object.
Sourcepub unsafe fn callv(
&mut self,
method: GodotString,
arg_array: VariantArray,
) -> Variant
pub unsafe fn callv( &mut self, method: GodotString, arg_array: VariantArray, ) -> Variant
Inherited from Object.
Sourcepub unsafe fn has_method(&self, method: GodotString) -> bool
pub unsafe fn has_method(&self, method: GodotString) -> bool
Inherited from Object.
Sourcepub unsafe fn get_signal_list(&self) -> VariantArray
pub unsafe fn get_signal_list(&self) -> VariantArray
Inherited from Object.
Sourcepub unsafe fn get_signal_connection_list(
&self,
signal: GodotString,
) -> VariantArray
pub unsafe fn get_signal_connection_list( &self, signal: GodotString, ) -> VariantArray
Inherited from Object.
Sourcepub unsafe fn get_incoming_connections(&self) -> VariantArray
pub unsafe fn get_incoming_connections(&self) -> VariantArray
Inherited from Object.
Sourcepub unsafe fn connect(
&mut self,
signal: GodotString,
target: Option<Object>,
method: GodotString,
binds: VariantArray,
flags: i64,
) -> GodotResult
pub unsafe fn connect( &mut self, signal: GodotString, target: Option<Object>, method: GodotString, binds: VariantArray, flags: i64, ) -> GodotResult
Inherited from Object.
Sourcepub unsafe fn disconnect(
&mut self,
signal: GodotString,
target: Option<Object>,
method: GodotString,
)
pub unsafe fn disconnect( &mut self, signal: GodotString, target: Option<Object>, method: GodotString, )
Inherited from Object.
Sourcepub unsafe fn is_connected(
&self,
signal: GodotString,
target: Option<Object>,
method: GodotString,
) -> bool
pub unsafe fn is_connected( &self, signal: GodotString, target: Option<Object>, method: GodotString, ) -> bool
Inherited from Object.
Sourcepub unsafe fn set_block_signals(&mut self, enable: bool)
pub unsafe fn set_block_signals(&mut self, enable: bool)
Inherited from Object.
Sourcepub unsafe fn is_blocking_signals(&self) -> bool
pub unsafe fn is_blocking_signals(&self) -> bool
Inherited from Object.
Sourcepub unsafe fn property_list_changed_notify(&mut self)
pub unsafe fn property_list_changed_notify(&mut self)
Inherited from Object.
Sourcepub unsafe fn set_message_translation(&mut self, enable: bool)
pub unsafe fn set_message_translation(&mut self, enable: bool)
Inherited from Object.
Sourcepub unsafe fn can_translate_messages(&self) -> bool
pub unsafe fn can_translate_messages(&self) -> bool
Inherited from Object.
Sourcepub unsafe fn tr(&self, message: GodotString) -> GodotString
pub unsafe fn tr(&self, message: GodotString) -> GodotString
Inherited from Object.
Sourcepub unsafe fn is_queued_for_deletion(&self) -> bool
pub unsafe fn is_queued_for_deletion(&self) -> bool
Inherited from Object.
Sourcepub unsafe fn cast<T: GodotObject>(&self) -> Option<T>
pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>
Generic dynamic cast.
Trait Implementations§
Source§impl Clone for AnimationTreePlayer
impl Clone for AnimationTreePlayer
Source§fn clone(&self) -> AnimationTreePlayer
fn clone(&self) -> AnimationTreePlayer
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
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