#[repr(u32)]pub enum AnimationNodeFilterAction {
FilterIgnore = 0,
FilterPass = 1,
FilterStop = 2,
FilterBlend = 3,
}
Variants§
Trait Implementations§
Source§impl Clone for AnimationNodeFilterAction
impl Clone for AnimationNodeFilterAction
Source§fn clone(&self) -> AnimationNodeFilterAction
fn clone(&self) -> AnimationNodeFilterAction
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for AnimationNodeFilterAction
impl Debug for AnimationNodeFilterAction
Source§impl Hash for AnimationNodeFilterAction
impl Hash for AnimationNodeFilterAction
impl Copy for AnimationNodeFilterAction
impl Eq for AnimationNodeFilterAction
impl StructuralPartialEq for AnimationNodeFilterAction
Auto Trait Implementations§
impl Freeze for AnimationNodeFilterAction
impl RefUnwindSafe for AnimationNodeFilterAction
impl Send for AnimationNodeFilterAction
impl Sync for AnimationNodeFilterAction
impl Unpin for AnimationNodeFilterAction
impl UnwindSafe for AnimationNodeFilterAction
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more