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GDLevelIdentity

Struct GDLevelIdentity 

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pub struct GDLevelIdentity {
Show 15 fields pub id: i32, pub name: String, pub description: Option<String>, pub creator: String, pub user_id: i32, pub account_id: i32, pub level_version: i32, pub level_revision: Option<i32>, pub game_version: i32, pub build_version: i32, pub binary_version: i32, pub level_type: GDLevelType, pub timely_id: i32, pub original_id: Option<i32>, pub password: Option<i32>,
}
Expand description

Identity of the level and data surrounding it. Notably, the level name, id, and creator (among others).

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§id: i32

Internal key: k1

§name: String

Internal key: k2

§description: Option<String>

Internal key: k3

§creator: String

Username of the creator.

Internal key: k5

§user_id: i32

User ID of the creator.

Internal key: k6

§account_id: i32

Account ID of the creator.

Internal key: k60

§level_version: i32

Internal key: k16

§level_revision: Option<i32>

Internal key: k46

§game_version: i32

Version of the game that this level was created on.

Internal key: k17

§build_version: i32

Internal key: k40

§binary_version: i32

Hardcoded value. LLM_02 is also hardcoded to this value.

Internal key: k50

§level_type: GDLevelType

Type of this level: GDLevelType

Internal key: k21

§timely_id: i32

ID of the daily/weekly/event level.

Internal key: k74

§original_id: Option<i32>

Original ID of the level this one was copied from

Internal key: k42

§password: Option<i32>

Password to copy the level

Internal key: k41

Trait Implementations§

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impl Clone for GDLevelIdentity

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fn clone(&self) -> GDLevelIdentity

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GDLevelIdentity

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for GDLevelIdentity

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fn default() -> GDLevelIdentity

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.