pub enum HeaderValue {
Int(i32),
Float(f32),
Bool(bool),
Gamemode(Gamemode),
Speed(Speed),
GuidelineString(GuidelineString),
ColourString(Vec<ColourString>),
}Variants§
Int(i32)
Float(f32)
Bool(bool)
Gamemode(Gamemode)
Speed(Speed)
GuidelineString(GuidelineString)
ColourString(Vec<ColourString>)
Implementations§
Source§impl HeaderValue
impl HeaderValue
Sourcepub fn parse(val: &str, ptype: HeaderValueType) -> Option<Self>
pub fn parse(val: &str, ptype: HeaderValueType) -> Option<Self>
Parses an input string with a given type to this object
Trait Implementations§
Source§impl Clone for HeaderValue
impl Clone for HeaderValue
Source§fn clone(&self) -> HeaderValue
fn clone(&self) -> HeaderValue
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for HeaderValue
impl Debug for HeaderValue
Source§impl Display for HeaderValue
impl Display for HeaderValue
Source§impl PartialEq for HeaderValue
impl PartialEq for HeaderValue
Source§fn eq(&self, other: &HeaderValue) -> bool
fn eq(&self, other: &HeaderValue) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for HeaderValue
Auto Trait Implementations§
impl Freeze for HeaderValue
impl RefUnwindSafe for HeaderValue
impl Send for HeaderValue
impl Sync for HeaderValue
impl Unpin for HeaderValue
impl UnsafeUnpin for HeaderValue
impl UnwindSafe for HeaderValue
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more