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GDLevelMeta

Struct GDLevelMeta 

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pub struct GDLevelMeta {
    pub kcek: KCEKValue,
    pub level_order: i32,
    pub level_folder: i32,
    pub seconds_editing: i32,
    pub seconds_editing_copies: i32,
    pub level_size: i32,
    pub capacity_001: i32,
    pub capacity_002: i32,
    pub capacity_003: i32,
    pub capacity_004: i32,
    pub capacity_string: Option<String>,
}
Expand description

Miscellaneous metadata surrounding the level. Mostly internal or organizational fields.

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§kcek: KCEKValue

This value is always KCEKValue::GJGameLevel. For the level to re-encode correctly and be recognized by GD as a level, this value MUST remain KCEKValue::GJGameLevel.

Internal key: kCEK

§level_order: i32

Internal key: k83

§level_folder: i32

Internal key: k84

§seconds_editing: i32

Internal key: k80

§seconds_editing_copies: i32

Internal key: k81

§level_size: i32

Approximated as floor(this.level_string.length() * 0.152).

Internal key: k39

§capacity_001: i32

Internal key: k51

§capacity_002: i32

Internal key: k52

§capacity_003: i32

Internal key: k53

§capacity_004: i32

Internal key: k54

§capacity_string: Option<String>

Internal key: k67

Trait Implementations§

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impl Clone for GDLevelMeta

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fn clone(&self) -> GDLevelMeta

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GDLevelMeta

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for GDLevelMeta

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.