DefaultNodeIcon

Enum DefaultNodeIcon 

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pub enum DefaultNodeIcon {
    Custom(PathBuf),
    BaseClass,
    NodeRust(NodeRust, PathBuf),
    Node,
}
Available on crate features icons and find_icons only.
Expand description

Node icon to use as the default node when none are specified.

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Custom(PathBuf)

When using a custom icon. The path used is relative to the base directory for icons.

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BaseClass

When using the icon of the base class of the node. They will always be searched for in the editor directory for icons.

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NodeRust(NodeRust, PathBuf)

When using one of the NODES_RUST icon. The path used is relative to the to the base directory for icons, but it’s only to the folder that contains the NodeRust files, it must NOT have the filename in it.

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Node

When using the default Godot node icon.

Trait Implementations§

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impl Clone for DefaultNodeIcon

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fn clone(&self) -> DefaultNodeIcon

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DefaultNodeIcon

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for DefaultNodeIcon

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fn default() -> DefaultNodeIcon

Returns the “default value” for a type. Read more
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impl PartialEq for DefaultNodeIcon

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fn eq(&self, other: &DefaultNodeIcon) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for DefaultNodeIcon

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.