[][src]Struct gcp_client::google::cloud::gaming::v1beta::GameServerClusterConnectionInfo

pub struct GameServerClusterConnectionInfo {
    pub namespace: String,
    pub cluster_reference: Option<ClusterReference>,
}

The Game Server Cluster connection information.

Fields

namespace: String

Namespace designated on the Game Server Cluster where the Agones game server instances will be created. Existence of the namespace will be validated during creation.

cluster_reference: Option<ClusterReference>

The location of the Kubernetes cluster.

Trait Implementations

impl Clone for GameServerClusterConnectionInfo[src]

impl Debug for GameServerClusterConnectionInfo[src]

impl Default for GameServerClusterConnectionInfo[src]

impl Message for GameServerClusterConnectionInfo[src]

impl PartialEq<GameServerClusterConnectionInfo> for GameServerClusterConnectionInfo[src]

impl StructuralPartialEq for GameServerClusterConnectionInfo[src]

Auto Trait Implementations

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impl<T> Any for T where
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impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
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    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
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type Error = <U as TryFrom<T>>::Error

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impl<T> WithSubscriber for T[src]