pub struct UpdateGameServerDeploymentRolloutRequest {
pub rollout: Option<GameServerDeploymentRollout>,
pub update_mask: Option<FieldMask>,
}Expand description
Request message for GameServerDeploymentsService.UpdateGameServerRolloutDeployment.
Fields§
§rollout: Option<GameServerDeploymentRollout>Required. The Game Server Deployment Rollout to be updated. Only fields specified in update_mask are updated.
update_mask: Option<FieldMask>Required. Mask of fields to update. At least one path must be supplied in
this field. For the FieldMask definition, see
https: //developers.google.com/protocol-buffers // /docs/reference/google.protobuf#fieldmask
Trait Implementations§
Source§impl Clone for UpdateGameServerDeploymentRolloutRequest
impl Clone for UpdateGameServerDeploymentRolloutRequest
Source§fn clone(&self) -> UpdateGameServerDeploymentRolloutRequest
fn clone(&self) -> UpdateGameServerDeploymentRolloutRequest
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for UpdateGameServerDeploymentRolloutRequest
impl Default for UpdateGameServerDeploymentRolloutRequest
Source§fn default() -> UpdateGameServerDeploymentRolloutRequest
fn default() -> UpdateGameServerDeploymentRolloutRequest
Returns the “default value” for a type. Read more
Source§impl Message for UpdateGameServerDeploymentRolloutRequest
impl Message for UpdateGameServerDeploymentRolloutRequest
Source§fn encoded_len(&self) -> usize
fn encoded_len(&self) -> usize
Returns the encoded length of the message without a length delimiter.
Source§fn encode<B>(&self, buf: &mut B) -> Result<(), EncodeError>
fn encode<B>(&self, buf: &mut B) -> Result<(), EncodeError>
Encodes the message to a buffer. Read more
Source§fn encode_length_delimited<B>(&self, buf: &mut B) -> Result<(), EncodeError>
fn encode_length_delimited<B>(&self, buf: &mut B) -> Result<(), EncodeError>
Encodes the message with a length-delimiter to a buffer. Read more
Source§fn decode<B>(buf: B) -> Result<Self, DecodeError>
fn decode<B>(buf: B) -> Result<Self, DecodeError>
Decodes an instance of the message from a buffer. Read more
Source§fn decode_length_delimited<B>(buf: B) -> Result<Self, DecodeError>
fn decode_length_delimited<B>(buf: B) -> Result<Self, DecodeError>
Decodes a length-delimited instance of the message from the buffer.
Source§fn merge<B>(&mut self, buf: B) -> Result<(), DecodeError>
fn merge<B>(&mut self, buf: B) -> Result<(), DecodeError>
Decodes an instance of the message from a buffer, and merges it into
self. Read moreSource§fn merge_length_delimited<B>(&mut self, buf: B) -> Result<(), DecodeError>
fn merge_length_delimited<B>(&mut self, buf: B) -> Result<(), DecodeError>
Decodes a length-delimited instance of the message from buffer, and
merges it into
self.Source§impl PartialEq for UpdateGameServerDeploymentRolloutRequest
impl PartialEq for UpdateGameServerDeploymentRolloutRequest
Source§fn eq(&self, other: &UpdateGameServerDeploymentRolloutRequest) -> bool
fn eq(&self, other: &UpdateGameServerDeploymentRolloutRequest) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for UpdateGameServerDeploymentRolloutRequest
Auto Trait Implementations§
impl Freeze for UpdateGameServerDeploymentRolloutRequest
impl RefUnwindSafe for UpdateGameServerDeploymentRolloutRequest
impl Send for UpdateGameServerDeploymentRolloutRequest
impl Sync for UpdateGameServerDeploymentRolloutRequest
impl Unpin for UpdateGameServerDeploymentRolloutRequest
impl UnwindSafe for UpdateGameServerDeploymentRolloutRequest
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
Source§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T in a tonic::Request