pub struct NodeSessionMaterializationProfile(/* private fields */);Implementations§
Source§impl NodeSessionMaterializationProfile
impl NodeSessionMaterializationProfile
pub fn new( environment: Vec<NodeSessionEnvironmentMutation>, path_bindings: Vec<NodeSessionPathBinding>, files: Vec<NodeSessionFile>, ) -> Result<Self, NodeSessionMaterializationProfileError>
pub fn is_empty(&self) -> bool
Trait Implementations§
Auto Trait Implementations§
impl Freeze for NodeSessionMaterializationProfile
impl RefUnwindSafe for NodeSessionMaterializationProfile
impl Send for NodeSessionMaterializationProfile
impl Sync for NodeSessionMaterializationProfile
impl Unpin for NodeSessionMaterializationProfile
impl UnsafeUnpin for NodeSessionMaterializationProfile
impl UnwindSafe for NodeSessionMaterializationProfile
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more