Struct gamesense::handler::screen::ScreenHandler [−][src]
Fields
device_type: String
zone: String
datas: ScreenDataDefinition
Implementations
impl ScreenHandler
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pub fn new(
device_type: &str,
zone: &str,
datas: ScreenDataDefinition
) -> ScreenHandler
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device_type: &str,
zone: &str,
datas: ScreenDataDefinition
) -> ScreenHandler
Trait Implementations
impl Debug for ScreenHandler
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impl Handler for ScreenHandler
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impl Serialize for ScreenHandler
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Auto Trait Implementations
impl RefUnwindSafe for ScreenHandler
impl Send for ScreenHandler
impl Sync for ScreenHandler
impl Unpin for ScreenHandler
impl UnwindSafe for ScreenHandler
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,