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Solitaire

Struct Solitaire 

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pub struct Solitaire {
    pub stockpile: Deck<StandardCard>,
    pub waste: Vec<StandardCard>,
    pub tablue: [Vec<SolitaireCard>; 7],
    pub foundation: [Vec<SolitaireCard>; 4],
    /* private fields */
}
Expand description

Solitaire

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§stockpile: Deck<StandardCard>

stockpile of cards

§waste: Vec<StandardCard>

Waste pile

§tablue: [Vec<SolitaireCard>; 7]

Table

§foundation: [Vec<SolitaireCard>; 4]

Foundation pile

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impl Solitaire

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pub fn new() -> Self

New solitaire game

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pub fn draw_card(&mut self) -> SError<StandardCard>

Move a card from stockpile to waste pile, if stockpile is empty, move waste to stockpile and draw card

§Errors

Errors if there is no more cards to draw Can also error if moves exceed u32

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pub fn moves(&self) -> u32

Number of moves performed

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pub fn peek(&self) -> SError<StandardCard>

Peek at the next card

§Errors

Errors if there is no cards to peek at from either the stockpile or waste

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pub fn move_to(&mut self, target: Area, destination: Area) -> SError<()>

Move card(s) from target -> Destination

§Errors

First Check phase: /// Target rules:

  • Foundation
    • The row must be less than 4
  • Stockpile
    • Waste must not be empty
    • Stockpile must not be empty
  • Waste
    • Waste must not be empty
  • Tablue
    • Row must be less than 7
    • The requested amount must be less than or equal to the number of faceup cards
    • The tablue must be all faceup if requested amount is 0 (All)

Destination:

  • Foundation
    • Row less than 4
  • Tablue
    • Row less than 7
  • Stockpile OR Waste
    • Always ok

Second Phase:

Target Stockpile:

  • Stockpile (Not Allowed)
  • Waste
    • Failed to draw from stockpile
  • Foundation
    • Card(s) not allowed to be stacked (Solitaire Rules)
  • Tablue
    • Card(s) not allowed to be stacked (Solitaire Rules)

Target Waste:

  • Stockpile (Never allowed)
  • Waste (Never allowed)
  • Foundation
    • Card(s) not allowed to be stacked (Solitaire Rules)
  • Tablue
    • Card(s) not allowed to be stacked (Solitaire Rules)

Target Tablue:

  • Stockpile (Never allowed)
  • Waste (Never allowed)
  • Tablue
    • Card(s) not allowed to be stacked (Solitaire Rules)
  • Foundation
    • Card(s) not allowed to be stacked (Solitaire Rules)

Target Foundation:

  • Waste (Never allowed)
  • Stockpile (Never allowed)
  • Foundation (Never allowed)
  • Tablue
    • Card(s) not allowed to be stacked (Solitaire Rules)

Can also error if moves exceed the max of u32

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pub fn game_won(&self) -> bool

Check if the solitaire game is a win

Trait Implementations§

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impl Clone for Solitaire

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fn clone(&self) -> Solitaire

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Solitaire

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Solitaire

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Solitaire

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Eq for Solitaire

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impl Hash for Solitaire

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for Solitaire

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fn cmp(&self, other: &Solitaire) -> Ordering

This method returns an Ordering between self and other. Read more
1.21.0 (const: unstable) · Source§

fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
1.21.0 (const: unstable) · Source§

fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
1.50.0 (const: unstable) · Source§

fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for Solitaire

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fn eq(&self, other: &Solitaire) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for Solitaire

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fn partial_cmp(&self, other: &Solitaire) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
1.0.0 (const: unstable) · Source§

fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
1.0.0 (const: unstable) · Source§

fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
1.0.0 (const: unstable) · Source§

fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 (const: unstable) · Source§

fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Serialize for Solitaire

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for Solitaire

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.