Enum gamemstr_common::creature::MovementSpeed
source · pub enum MovementSpeed {
Walk(u8),
Swim(u8),
Fly {
speed: u8,
hover: bool,
},
Burrow(u8),
Climb(u8),
}Variants§
Trait Implementations§
source§impl Clone for MovementSpeed
impl Clone for MovementSpeed
source§fn clone(&self) -> MovementSpeed
fn clone(&self) -> MovementSpeed
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for MovementSpeed
impl Debug for MovementSpeed
source§impl<'de> Deserialize<'de> for MovementSpeed
impl<'de> Deserialize<'de> for MovementSpeed
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl Display for MovementSpeed
impl Display for MovementSpeed
source§impl Hash for MovementSpeed
impl Hash for MovementSpeed
source§impl PartialEq<MovementSpeed> for MovementSpeed
impl PartialEq<MovementSpeed> for MovementSpeed
source§fn eq(&self, other: &MovementSpeed) -> bool
fn eq(&self, other: &MovementSpeed) -> bool
This method tests for
self and other values to be equal, and is used
by ==.