Texture2D

Struct Texture2D 

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pub struct Texture2D(/* private fields */);

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impl Texture2D

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pub unsafe fn unwrap(self) -> Texture

Take the raw ffi type. Must manually free memory by calling the proper unload function

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impl Texture2D

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pub fn to_raw(self) -> Texture

returns the unwrapped raylib-sys object

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pub unsafe fn from_raw(raw: Texture) -> Texture2D

converts raylib-sys object to a “safe” version. Make sure to call this function from the thread the resource was created.

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impl Texture2D

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pub unsafe fn make_weak(self) -> WeakTexture2D

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impl AsMut<Texture> for Texture2D

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fn as_mut(&mut self) -> &mut Texture

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsRef<Texture> for Texture2D

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fn as_ref(&self) -> &Texture

Converts this type into a shared reference of the (usually inferred) input type.
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impl Debug for Texture2D

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Deref for Texture2D

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type Target = Texture

The resulting type after dereferencing.
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fn deref(&self) -> &<Texture2D as Deref>::Target

Dereferences the value.
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impl DerefMut for Texture2D

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fn deref_mut(&mut self) -> &mut <Texture2D as Deref>::Target

Mutably dereferences the value.
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impl Drop for Texture2D

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl RaylibTexture2D for Texture2D

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fn width(&self) -> i32

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fn height(&self) -> i32

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fn mipmaps(&self) -> i32

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fn format(&self) -> i32

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fn update_texture(&mut self, pixels: &[u8])

Updates GPU texture with new data.
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fn get_texture_data(&self) -> Result<Image, String>

Gets pixel data from GPU texture and returns an Image. Fairly sure this would never fail. If it does wrap in result.
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fn gen_texture_mipmaps(&mut self)

Generates GPU mipmaps for a texture.
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fn set_texture_filter(&self, _: &RaylibThread, filter_mode: TextureFilter)

Sets global texture scaling filter mode.
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fn set_texture_wrap(&self, _: &RaylibThread, wrap_mode: TextureWrap)

Sets global texture wrapping mode.

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.